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diff --git a/licenses/fmod b/licenses/fmod index bed66fe03632..c5656560bda8 100644 --- a/licenses/fmod +++ b/licenses/fmod @@ -1,123 +1,85 @@ -(for up-to-date price schemes see http://www.fmod.org/lfmodlicense.html) - -Free -- Yes that's right, if your product is not intended to make any money, and is not - charged for in any way, then you may use FMOD in it for FREE! -- Many people use it for free until their commercial product is about to be - published. This is a great way to evaluate FMOD and see if it suits your needs - without any obligations. -- If you want to use it in a commercial product, then please see below. - - -Win32/Linux/Mac/PocketPC Commercial Agreement - -- FMOD's Win32/Linux/Mac/WinCE pricing scheme is set up on a one-product, or - one-site (unlimited use) or multi site basis. - - Pricing for 1 platform - (windows, pocketpc or Macintosh. Linux support is included free) - 1. One shareware title for individuals/hobbyists. $100 - 2. Multiple shareware titles for individuals/hobbyists $250 - 2. One product $1,250 - 3. One site / unlimited products $3,200 - 4. Engine resale Contact Sales - -1. One shareware title for individuals/hobbyists: $100.00 US. 'Shareware' FMOD -licenses must be approved on a case by case basis to verify that they qualify for -budget or shareware status. The licensee must be an individual/hobbyist and -not a registered business or company with more than 1 employee or director. A -shareware license is available for 1 shareware / budget title only. No source -code is provided with this license. To order online you can pay here. - -2. Multiple shareware titles for individuals/hobbyists : $250.00 US. The same as -above with a license to produce multiple shareware products using shareware FMOD. -No source code is provided with this license. To order online you can pay here. - -3. ONE Product : $1,250.00 US. This allows a single company to use FMOD for *1* -product only. To use it in more products more single product licenses are -required, or a Site license may be more economical in the long run. - -4. ONE Site / Multiple products : $3,200.00 US. This license allows a single -company or business to use FMOD in as many products as they want. - -5. Engine resale. Contact Firelight Technologies for more details. - -- For more than one platform, the prices are scalars of the above table. Use the - table below to determine your requirements. - - Pricing for multiple PC platforms. - 1. One platform - Win32 OR WinCE OR Mac. See above, no change - 2. Two platforms - Win32 AND Mac, OR Win32 AND WinCE, OR Mac AND WinCE Multiply by 1.5 - 3. Three platforms - Win32 AND WinCE AND Mac. Multiply by 2 - -Console commercial agreement - -- The following table describes the sale structure for console versions of FMOD - (Xbox, GameCube and PS2). It is based on per product, or per site, and is - separate to the above licensing structure for PC and PocketPC - 1. One console. 1 Product. $4,000 - 2. Two consoles. 1 Product. $6,000 - 2. Three consoles. 1 Product. $8,000 - 3. One console. 1 Site / Unlimited products $10,000 - 4. Two consoles. 1 Site / Unlimited products. $15,000 - 4. Three consoles. 1 Site / Unlimited products. $20,000 - 5. Engine resale Contact sales - -1. One console, 1 Product : $4,000.00 US. This allows a single company to use FMOD -for *1* product only for ONE console only. To use it in more products or more -consoles site license or multi console license may be more economical in the long -run. - -2. More than one console. 1 Product. Add $2000 for each platform. This allows a -single company to use FMOD for *1* product on multiple consoles. The price is -discounted after the first console by 50%!. For example 2 consoles for one -product = $6,000 or 3 consoles = $8,000. - -3. One console. 1 Site / Unlimited products. $10,000. This license allows a single -company or business to use FMOD in as many products as they want, but for ONE -console only. - -4. More than one console . 1 Site / Unlimited products. Add $5000 for each platform. -This license allows a single company or business to use FMOD in as many products -as they want, and multiple consoles. - -5. Engine resale. Contact Firelight Technologies for more details. - -Other license features - -- All options include FREE full personal support by the actual author of the - product. Many people are amazed at the personal level of attention they get, - either by phone, email or even personal visit (if applicable).. MANY new - features have been included in a very short turnaround just because someone - asked for it. -- FMOD is actively developed with exciting new features on the drawing board all - the time. -- NO ROYALTIES are required. -- Full source code is included with a commercial licenses. (except for shareware - licenses). -- Free upgrades to source code and new versions are provided each time a new - version of FMOD comes out. -- FMOD is extremely cheap for the performance, power and flexibility of the - system, compared to other systems. You wont find audio middleware with so - many features and cross platform support. -- FMOD is already being used, tried and tested in commercial game environments. - It has been getting rave reviews from users and programmers alike! The ease of - use of an extremely flexible API with unbelievable performance makes it the - only choice for your in game audio! -- FMOD is downloaded about 10,000 times a month by developers. These developers - then distribute their products to end users. You cant get much better testing - than that! -- Have the advantage of actually being able to download the FULL version freely - for your own inspection and evaluation, without being locked into any - contracts. See the contact section to email Firelight Technologies to arrange - for further information. -- Note that FMOD does not include a free license to distribute MP3 in your - product. In an agreement with Thompson Multimedia, FMOD is allowed to - distribute the mp3 decoder as long as the end user has made the necessary - royalty payment to Thompson. More information is at - http://www.mp3licensing.com. There is now a 'game license' which only costs - $2500 per title. Note that FMOD supports ogg vorbis and wma which are valid - alternatives to mp3. (and better quality) - -To ask about or proceed with licensing FMOD, write to sales@fmod.org and get a -quick response! +FMOD Ex SoundSystem Copyright © 2005-2011 Firelight Technologies Pty, Ltd. + +FMOD NON-COMMERCIAL LICENSE +------------------------------------ +IF YOUR PRODUCT IS NOT INTENDED FOR COMMERCIAL GAIN AND DOES NOT +INCLUDE THE FMOD LIBRARY FOR RESALE, LICENSE OR OTHER COMMERCIAL +DISTRIBUTION, THEN USE OF FMOD IS FREE OF CHARGE. THERE ARE NO +LICENSE FEES FOR NON-COMMERCIAL APPLICATIONS. + +CONDITIONS/LIMITATIONS: +- WHEN USING THIS LICENSE, THE FMOD LIBRARY CANNOT BE USED FOR + RESALE OR OTHER COMMERCIAL DISTRIBUTION +- THIS LICENSE CANNOT BE USED FOR PRODUCTS WHICH DO NOT MAKE + PROFIT BUT ARE STILL COMMERCIALLY RELEASED +- THIS LICENSE CANNOT BE USED FOR COMMERCIAL SERVICES, WHERE THE + EXECUTABLE CONTAINING FMOD IS NOT SOLD, BUT THE DATA IS. +- WHEN USING FMOD, A CREDIT LINE IS REQUIRED IN EITHER DOCUMENTATION, + OR 'ON SCREEN' FORMAT (IF POSSIBLE). IT SHOULD CONTAIN AT LEAST + THE WORDS FMOD SOUND SYSTEM AND FIRELIGHT TECHNOLOGIES. + LOGOS ARE AVAILABLE FOR BOX OR MANUAL ART, BUT ARE NOT MANDANTORY. + AN EXAMPLE CREDIT COULD BE: + + FMOD Sound System, copyright © Firelight Technologies Pty, Ltd., 1994-2011. + + NOTE THIS IN ADVANCE, AS IT MUST BE DONE BEFORE SHIPPING YOUR + PRODUCT WITH FMOD. + +Uses Ogg Vorbis codec. BSD license. +------------------------------------ +Copyright (c) 2002, Xiph.org Foundation + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +- Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + +- Redistributions in binary form must reproduce the above copyright +notice, this list of conditions and the following disclaimer in the +documentation and/or other materials provided with the distribution. + +- Neither the name of the Xiph.org Foundation nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION +OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +For Android platform code. +-------------------------- +Copyright (C) 2010 The Android Open Source Project +All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + * Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in + the documentation and/or other materials provided with the + distribution. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS +FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE +COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, +INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, +BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS +OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED +AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT +OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF +SUCH DAMAGE. |