diff options
Diffstat (limited to 'games-fps/ut2003/ut2003-2225-r3.ebuild')
-rw-r--r-- | games-fps/ut2003/ut2003-2225-r3.ebuild | 202 |
1 files changed, 0 insertions, 202 deletions
diff --git a/games-fps/ut2003/ut2003-2225-r3.ebuild b/games-fps/ut2003/ut2003-2225-r3.ebuild deleted file mode 100644 index 866c8a6918d9..000000000000 --- a/games-fps/ut2003/ut2003-2225-r3.ebuild +++ /dev/null @@ -1,202 +0,0 @@ -# Copyright 1999-2005 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2003/ut2003-2225-r3.ebuild,v 1.8 2005/10/21 17:47:39 wolf31o2 Exp $ - -inherit eutils games - -DESCRIPTION="Unreal Tournament 2003 - Sequel to the 1999 Game of the Year multi-player first-person shooter" -HOMEPAGE="http://www.unrealtournament2003.com/" -SRC_URI="http://download.factoryunreal.com/mirror/UT2003CrashFix.zip - ftp://ftp.infogrames.net/misc/ut2003/ut2003lnx_patch2225.tar.tar" - -LICENSE="ut2003" -SLOT="0" -KEYWORDS="x86" -IUSE="dedicated" -RESTRICT="nostrip" - -DEPEND="virtual/libc - app-arch/unzip - games-util/uz2unpack - games-util/loki_patch" -RDEPEND="dedicated? ( games-server/ut2003-ded ) - !dedicated? ( virtual/opengl )" - -S="${WORKDIR}" - -dir="${GAMES_PREFIX_OPT}/${PN}" - -pkg_setup() { - check_license ut2003 - ewarn "The installed game takes about 2.7GB of space!" - cdrom_get_cds System/Packages.md5 StaticMeshes/AWHardware.usx.uz2 \ - Extras/MayaPLE/Maya4PersonalLearningEditionEpic.exe - games_pkg_setup -} - -src_unpack() { - unpack ut2003lnx_patch${PV}.tar.tar \ - || die "unpacking patch" - unzip ${DISTDIR}/UT2003CrashFix.zip \ - || die "unpacking crash-fix" -} - -src_install() { - local Ddir="${D}/${dir}" - - dodir ${dir}/System - - # Disk 1 - einfo "Copying files from Disk 1..." - cp -r ${CDROM_ROOT}/{Animations,ForceFeedback,Help,KarmaData,Maps,Sounds,Textures,Web} ${Ddir} || die "copying files" - cp -r ${CDROM_ROOT}/System/{editorres,*.{bmp,dat,det,est,frt,ini,int,itt,md5,u,upl,url}} ${Ddir}/System || die "copying files" - mkdir -p ${Ddir}/Benchmark/Stuff || die "creating benchamrk folders" - cp -r ${CDROM_ROOT}/Benchmark/Stuff/* ${Ddir}/Benchmark/Stuff || die "copying benchmark files" - cdrom_load_next_cd - - # Disk 2 - einfo "Copying files from Disk 2..." - cp -r ${CDROM_ROOT}/{Music,Sounds,StaticMeshes,Textures} ${Ddir} || die "copying files" - cdrom_load_next_cd - - # Disk 3 - einfo "Copying files from Disk 3..." - cp -r ${CDROM_ROOT}/Sounds ${Ddir} || die "copying files" - - # create empty files in Benchmark - for j in {CSVs,Logs,Results} ; do - mkdir -p ${Ddir}/Benchmark/${j} || die "creating folders" - touch ${Ddir}/Benchmark/${j}/DO_NOT_DELETE.ME || die "creating files" - done - - # remove Default, DefUser, UT2003 and User ini files - rm ${Ddir}/System/{Def{ault,User},UT2003,User}.ini || die "deleting ini files" - - # unpack_makeself won't take absolute path - unpack_makeself ${CDROM_ROOT}/linux_installer.sh || die "unpacking linux installer" - - # install extra help files - insinto ${dir}/Help - doins ${S}/Help/Unreal.bmp - - # install Default and DefUser ini files - insinto ${dir}/System - doins ${S}/System/Def{ault,User}.ini - - # install eula - insinto ${dir} - doins ${S}/eula/License.int - - # uncompress original binaries/libraries - tar -xf ut2003lnxbins.tar || die "unpacking original binaries/libraries" - - # copying extra/updater - cp -r ${S}/{extras,updater} ${Ddir} || die "copying extras/updater" - - # install benchmarks - cp -r ${S}/Benchmark ${Ddir} || die "copying benchmark files" - - # copy ut2003/ucc - exeinto ${dir} - doexe ${S}/bin/ut2003 ${S}/ucc || die "copying ut2003/ucc" - - # copy binaries/libraries - exeinto ${dir}/System - doexe ${S}/System/{*-bin,*.so.0,*.so} || die "copying system binaries/libraries" - - # uncompressing files - einfo "Uncompressing files... this may take a while..." - for j in {Animations,Maps,Sounds,StaticMeshes,Textures} ; do - games_ut_unpack ${Ddir}/${j} || die "uncompressing files" - done - - # installing documentation/icon - dodoc ${S}/README.linux || die "dodoc README.linux" - newicon Unreal.xpm ut2003.xpm || die "copying pixmap" - insinto ${dir} - doins ${S}/README.linux ${S}/Unreal.xpm || die "copying readme/icon" - - games_make_wrapper ut2003 ./ut2003 "${dir}" "${dir}" - - # this brings our install up to the newest version - cp -r ${S}/ut2003-lnx-2225/* ${Ddir} || die - - # Here we apply DrSiN's crash patch - cp ${S}/CrashFix/System/crashfix.u ${Ddir}/System - - ed ${Ddir}/System/Default.ini >/dev/null 2>&1 <<EOT -$ -?Engine.GameInfo? -a -AccessControlClass=crashfix.iaccesscontrolini -. -w -q -EOT - - # Here we apply fix for bug #54726 - dosed "s:UplinkToGamespy=True:UplinkToGamespy=False:" \ - ${dir}/System/Default.ini - - # now, since these files are coming off a cd, the times/sizes/md5sums wont - # be different ... that means portage will try to unmerge some files (!) - # we run touch on ${D} so as to make sure portage doesnt do any such thing - find ${Ddir} -exec touch '{}' \; - - prepgamesdirs - make_desktop_entry ut2003 "Unreal Tournament 2003" UT2003.xpm -} - -pkg_postinst() { - games_pkg_postinst - - # here is where we check for the existence of a cdkey... - # if we don't find one, we ask the user for it - if [ -f ${dir}/System/cdkey ]; then - einfo "A cdkey file is already present in ${dir}/System" - else - ewarn "You MUST run this before playing the game:" - ewarn "emerge --config =${CATEGORY}/${PF}" - ewarn "That way you can [re]enter your cdkey." - fi - echo - einfo "To play the game run:" - einfo " ut2003" - echo - ewarn "If you are not installing for the first time and you plan on running" - ewarn "a server, you will probably need to edit your" - ewarn "~/.ut2003/System/UT2003.ini file and add a line that says" - ewarn "AccessControlClass=crashfix.iaccesscontrolini to your" - ewarn "[Engine.GameInfo] section to close a security issue." -} - -pkg_postrm() { - ewarn "This package leaves a cdkey file in ${dir}/System that you need" - ewarn "to remove to completely get rid of this game's files." -} - -pkg_config() { - ewarn "Your CD key is NOT checked for validity here." - ewarn " Make sure you type it in correctly." - eerror "If you CTRL+C out of this, the game will not run!" - echo - einfo "CD key format is: XXXX-XXXX-XXXX-XXXX" - while true ; do - einfo "Please enter your CD key:" - read CDKEY1 - einfo "Please re-enter your CD key:" - read CDKEY2 - if [ "$CDKEY1" == "" ] ; then - echo "You entered a blank CD key. Try again." - else - if [ "$CDKEY1" == "$CDKEY2" ] ; then - echo "$CDKEY1" | tr a-z A-Z > ${dir}/System/cdkey - einfo "Thank you!" - chown games:games ${dir}/System/cdkey - break - else - eerror "Your CD key entries do not match. Try again." - fi - fi - done -} |