# Copyright 1999-2012 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-roguelike/stone-soup/stone-soup-0.10.3.ebuild,v 1.1 2012/08/28 23:17:53 hasufell Exp $ ## TODO # add sound support (no build switch, no sound files) EAPI=4 VIRTUALX_REQUIRED="manual" inherit eutils gnome2-utils virtualx games MY_P="stone_soup-${PV}" DESCRIPTION="Role-playing roguelike game of exploration and treasure-hunting in dungeons" HOMEPAGE="http://crawl.develz.org/wordpress/" SRC_URI="mirror://sourceforge/crawl-ref/Stone%20Soup/${PV}/${MY_P}-nodeps.tar.xz http://dev.gentoo.org/~hasufell/distfiles/${PN}.png http://dev.gentoo.org/~hasufell/distfiles/${PN}.svg" # 3-clause BSD: mt19937ar.cc, MSVC/stdint.h # 2-clause BSD: all contributions by Steve Noonan and Jesse Luehrs # Public Domain|CC0: most of tiles # MIT: json.cc/json.h, some .js files in webserver/static/scripts/contrib/ LICENSE="GPL-2 BSD BSD-2 public-domain CC0-1.0-Universal MIT" SLOT="0" KEYWORDS="~amd64 ~x86" IUSE="debug +lua +tiles" # test is broken # see https://crawl.develz.org/mantis/view.php?id=6121 #RESTRICT="!debug? ( test )" RESTRICT="test" RDEPEND=" dev-db/sqlite:3 sys-libs/zlib tiles? ( media-libs/freetype:2 media-libs/libpng:0 media-libs/libsdl[X,opengl,video] media-libs/sdl-image[png] ) !tiles? ( sys-libs/ncurses ) lua? ( >=dev-lang/lua-5.1.0 )" DEPEND="${RDEPEND} dev-lang/perl sys-devel/flex virtual/yacc tiles? ( sys-libs/ncurses virtual/pkgconfig test? ( ${VIRTUALX_DEPEND} ) )" S=${WORKDIR}/${MY_P}/source src_prepare() { epatch "${FILESDIR}"/${P}-build.patch # if use test ; then # cp -av "${WORKDIR}/${MY_P}" "${WORKDIR}/${MY_P}_test" \ # || die "setting up test-dir failed" # fi } src_compile() { S_TEST=${WORKDIR}/${MY_P}_test/source # leave DATADIR at the top myemakeargs=( DATADIR="${GAMES_DATADIR}/${PN}" V=1 prefix="${GAMES_PREFIX}" SAVEDIR="~/.crawl" $(usex debug "FULLDEBUG=y DEBUG=y" "") $(usex lua "" "NO_LUA_BINDINGS=y") $(usex tiles "TILES=y" "") ) emake ${myemakeargs[@]} # for test to work we need to compile with unset DATADIR # if use test ; then # emake ${myemakeargs[@]:1} -C "${S_TEST}" # fi } src_install() { emake ${myemakeargs[@]} DESTDIR="${D}" install # don't relocate docs, needed at runtime rm -rf "${D}${GAMES_DATADIR}"/${PN}/docs/license dodoc "${WORKDIR}"/${MY_P}/README.{txt,pdf} # icons and menu for graphical build if use tiles ; then doicon -s 48 "${DISTDIR}"/${PN}.png doicon -s scalable "${DISTDIR}"/${PN}.svg make_desktop_entry crawl fi prepgamesdirs } src_test() { $(usex tiles "X" "")emake ${myemakeargs[@]:1} -C "${S_TEST}" test } pkg_preinst() { games_pkg_preinst gnome2_icon_savelist } pkg_postinst() { games_pkg_postinst gnome2_icon_cache_update } pkg_postrm() { gnome2_icon_cache_update }