# ChangeLog for games-rpg/vegastrike # Copyright 2002-2005 Gentoo Foundation; Distributed under the GPL v2 # $Header: /var/cvsroot/gentoo-x86/games-rpg/vegastrike/ChangeLog,v 1.9 2005/09/26 18:18:51 wolf31o2 Exp $ 26 Sep 2005; Chris Gianelloni vegastrike-0.3.1.ebuild: Making games last on inherit line. 27 May 2004; Michael Sterrett vegastrike-0.4.1.ebuild: error check file io; clean up vsinstall; tidy 08 May 2004; David Holm +files/0.4.1-endianess.patch, vegastrike-0.4.1.ebuild: Added patch to fix compilation bug. Added to ~ppc. 23 Nov 2003; Martin Holzer vegastrike-0.3.1.ebuild, vegastrike-0.4.1.ebuild: adding RESTRICT="nomirror" *vegastrike-0.4.1 (20 Nov 2003) 20 Nov 2003; Mike Frysinger : Version bump #29419. *vegastrike-0.3.1 (21 Jun 2003) 24 Sep 2003; Martin Holzer vegastrike-0.3.1.ebuild: Added gcc3 patch. Closes #29317 21 Jun 2003; Mike Frysinger : Version bump + openal + deprecated GL headers. Fixes #18021, #18025, and #16336. *vegastrike-0.2.9.4 (16 Oct 2002) 01 Dec 2002; Mike Frysinger : Fixes for #10794 and games eclass support 11 Nov 2002; Mike Frysinger : Made package compile on gcc2.x and with libpng 1.2.5 16 Oct 2002; Bart Lauwers vegastrike-0.2.9.4.ebuild: Initial version of this ebuild for Vega Strike. Vega Strike is a 3d OpenGL Action RPG space sim for Windows/Linux that allows a player to trade and bounty hunt in the spirit of Elite. You start in an old beat up Wayfarer cargo ship, with endless possibility before you and just enough cash to scrape to