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Diffstat (limited to 'games-fps/eduke32/eduke32-20231007.10494.ebuild')
-rw-r--r--games-fps/eduke32/eduke32-20231007.10494.ebuild218
1 files changed, 0 insertions, 218 deletions
diff --git a/games-fps/eduke32/eduke32-20231007.10494.ebuild b/games-fps/eduke32/eduke32-20231007.10494.ebuild
deleted file mode 100644
index 49426ee30c6d..000000000000
--- a/games-fps/eduke32/eduke32-20231007.10494.ebuild
+++ /dev/null
@@ -1,218 +0,0 @@
-# Copyright 1999-2023 Gentoo Authors
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=8
-
-inherit desktop toolchain-funcs xdg-utils
-
-EGIT_COMMIT="17844a2f6"
-MY_BUILD="$(ver_cut 2)"
-MY_DATE="$(ver_cut 1)"
-MY_PV_HRP="5.4"
-MY_PV_OFFENSIVE_XXX="1.33"
-MY_PV_OPL="2.01"
-MY_PV_PSX="1.11"
-MY_PV_SC55="4.02"
-MY_PV_VOXELS="1.21"
-
-DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D"
-HOMEPAGE="http://www.eduke32.com/"
-SRC_URI="
- http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
- http://www.eduke32.com/images/eduke32_classic.png
- hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip )
- offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip )
- opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip )
- psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip )
- sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip )
- voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip )
-"
-S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}"
-
-LICENSE="BUILDLIC GPL-2 HRP"
-SLOT="0"
-KEYWORDS="~amd64 ~arm ~arm64 ~ppc64 ~x86"
-IUSE="duke3d fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw voxels vpx xmp"
-REQUIRED_USE="
- hrp? ( duke3d !voxels )
- offensive? ( duke3d )
- opl? ( duke3d !sc-55 )
- psx? ( duke3d )
- sc-55? ( duke3d !opl )
- voxels? ( !hrp )
- vpx? ( opengl )
-"
-
-# There are no tests,
-# instead it tries to build a test game, which does not compile
-RESTRICT="bindist test"
-
-RDEPEND="
- media-libs/flac:=
- media-libs/libogg
- media-libs/libsdl2[alsa,joystick,opengl?,sound,video]
- media-libs/libvorbis
- media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis]
- sys-libs/zlib
- gtk? ( x11-libs/gtk+:2 )
- opengl? (
- virtual/glu
- virtual/opengl
- )
- png? ( media-libs/libpng:0= )
- vpx? ( media-libs/libvpx:= )
- xmp? ( media-libs/exempi:2= )
-"
-
-DEPEND="
- ${RDEPEND}
- timidity? ( media-sound/timidity++ )
-"
-
-BDEPEND="
- app-arch/unzip
- x86? ( dev-lang/nasm )
-"
-
-PDEPEND="duke3d? ( games-fps/duke3d-data )"
-
-PATCHES=(
- "${FILESDIR}/${PN}-20200505.8904-gcc10.patch"
- "${FILESDIR}/${PN}-20220204.9957-log-to-tmpdir.patch"
- "${FILESDIR}/${PN}-20230926.10459-search-duke3d-path.patch"
-)
-
-src_unpack() {
- # Extract only the eduke32 archive
- unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
-
- # Unpack only the documentation
- if use hrp; then
- unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die
- fi
- if use offensive; then
- unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die
- fi
- if use opl; then
- unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die
- mv readme.txt opl_readme.txt || die
- fi
- if use sc-55; then
- unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die
- fi
- if use voxels; then
- unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die
- fi
-}
-
-src_compile() {
- local myemakeopts=(
- ALLOCACHE_AS_MALLOC=0
- AS="$(tc-getAS)"
- CC="$(tc-getCC)"
- CXX="$(tc-getCXX)"
- CLANG=0
- CPLUSPLUS=1
- CUSTOMOPT=""
- DEBUGANYWAY=0
- F_JUMP_TABLES=""
- FORCEDEBUG=0
- HAVE_FLAC=1
- HAVE_GTK2=$(usex gtk 1 0)
- HAVE_XMP=$(usex xmp 1 0)
- LINKED_GTK=$(usex gtk 1 0)
- LTO=1
- LUNATIC=0
- KRANDDEBUG=0
- MEMMAP=0
- MIXERTYPE=SDL
- NETCODE=$(usex server 1 0)
- NOASM=0
- OPTLEVEL=0
- OPTOPT=""
- PACKAGE_REPOSITORY=1
- POLYMER=$(usex opengl 1 0)
- PRETTY_OUTPUT=0
- PROFILER=0
- RELEASE=1
- RENDERTYPE=SDL
- SDL_TARGET=2
- SIMPLE_MENU=0
- STRIP=""
- STANDALONE=0
- STARTUP_WINDOW=$(usex gtk 1 0)
- USE_OPENGL=$(usex opengl 1 0)
- USE_LIBVPX=$(usex vpx 1 0)
- USE_LIBPNG=$(usex png 1 0)
- USE_LUAJIT_2_1=0
- WITHOUT_GTK=$(usex gtk 0 1)
- )
-
- emake "${myemakeopts[@]}"
-
- use tools && emake utils "${myemakeopts[@]}"
- use voidsw && emake sw "${myemakeopts[@]}"
-}
-
-src_install() {
- dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin
- use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin
-
- if use tools; then
- local tools=(
- arttool
- bsuite
- cacheinfo
- generateicon
- givedepth
- ivfrate
- kextract
- kgroup
- kmd2tool
- makesdlkeytrans
- map2stl
- md2tool
- mkpalette
- transpal
- unpackssi
- wad2art
- wad2map
- )
-
- dobin "${tools[@]}"
- fi
-
- keepdir /usr/share/games/eduke32
- insinto /usr/share/games/eduke32
-
- use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip
- use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip
- use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip
- use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip
- use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip
- use sdk && doins -r package/sdk
- use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip
-
- newicon "${DISTDIR}"/eduke32_classic.png eduke32.png
-
- make_desktop_entry eduke32-bin EDuke32 eduke32 Game
- make_desktop_entry mapster32 Mapster32 eduke32 Game
- use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game
-
- local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt )
- use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt )
- use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt )
- use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt )
- use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt )
- use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt )
-
- einstalldocs
-}
-
-pkg_postinst() {
- xdg_icon_cache_update
-}
-
-pkg_postrm() {
- xdg_icon_cache_update
-}