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authorMichael Sterrett <mr_bones_@gentoo.org>2010-04-28 23:40:58 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2010-04-28 23:40:58 +0000
commit1f4b27c339da45390293188d9b373ea2f1f3eb58 (patch)
treeb20171abfbac8620308345a73a34ec1dbbc111b3 /games-fps/darkplaces
parentold (diff)
downloadhistorical-1f4b27c339da45390293188d9b373ea2f1f3eb58.tar.gz
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historical-1f4b27c339da45390293188d9b373ea2f1f3eb58.zip
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Package-Manager: portage-2.1.8.3/cvs/Linux i686
Diffstat (limited to 'games-fps/darkplaces')
-rw-r--r--games-fps/darkplaces/Manifest2
-rw-r--r--games-fps/darkplaces/darkplaces-20100221_beta1.ebuild190
2 files changed, 0 insertions, 192 deletions
diff --git a/games-fps/darkplaces/Manifest b/games-fps/darkplaces/Manifest
index 19ac2d5731d2..b4a00acc710e 100644
--- a/games-fps/darkplaces/Manifest
+++ b/games-fps/darkplaces/Manifest
@@ -1,8 +1,6 @@
-DIST darkplacesengine20100221beta1.zip 16945797 RMD160 009619b8b36015afce9ffffee56163dd538b04ee SHA1 01ca5b781ffbc1a078e2a01d224cf768146ba6b2 SHA256 245f14452897912c9e982fef4e2ecdaf9573fb66b1caae463b21f8a5c5453969
DIST darkplacesengine20100408.zip 17078273 RMD160 6c38205255ac49a304980a817cbbbbfc2b0a6a94 SHA1 94151dd363768567568a6a3eb16b67b78d49bf08 SHA256 a644afb1a3a8b0b26772436394f063e5ee0e6e4d39478db96e3c9927ee1eb0cf
DIST fuhquake-lits.rar 8388829 RMD160 574937680f7354362088f2ec63d8941f0f4b0981 SHA1 1e9199c8ac7c9162e43c621487b712551711a45e SHA256 066fd58e2a6d157a1aa7925334d7e3e6cffa7f5c556e707bc31da8bfecea873c
DIST id1.pk3 350470 RMD160 ac1633c56ca27ae3175e15305ce5d0e829daa43c SHA1 f83c25b74f666665369783b0f08949d480b382a8 SHA256 f1ee6e144d1942ebf91a8c71d0333eac94c73efae35377fbe7ae43e0e4ab37dc
-EBUILD darkplaces-20100221_beta1.ebuild 4936 RMD160 878fa122fbbae6b972ff7c164668a40cd278b814 SHA1 459f3b6f00cb43d0c7e4d7b38d6071f8aefd93fa SHA256 105117c4b5217c517bffd3712c4c747939bc75d0d8ec85cada18a2630c31cdeb
EBUILD darkplaces-20100408.ebuild 4930 RMD160 74dba5e5bf78ea3bf2c1d8ceda71b9af576e1347 SHA1 84bd9fe243e6730a385ed0485bc004bba280aebe SHA256 1e56b22a85e7147edafc1cbcb6dadef3cf743c19f43130dd35c059a8f1574c2b
MISC ChangeLog 1489 RMD160 8a4f7324b286785ddbd92a4ef6cf8eb3657519dd SHA1 98458162836a87a57090750f22a1169ccaea6574 SHA256 b5a6e4c8b53fbda5263e980a8862d21d66bd47dc54f70095d61b238d349a48a6
MISC metadata.xml 468 RMD160 daf06634471c2bc5588db51075e28434e73f0166 SHA1 0e2a49729b89a24d7ebdb65ffac847872ea0786e SHA256 3071980a808b9bbd6e15ec792f7545ffba8c9c0f3b037ed5cb78c31c54e50f0b
diff --git a/games-fps/darkplaces/darkplaces-20100221_beta1.ebuild b/games-fps/darkplaces/darkplaces-20100221_beta1.ebuild
deleted file mode 100644
index a369d3ec5773..000000000000
--- a/games-fps/darkplaces/darkplaces-20100221_beta1.ebuild
+++ /dev/null
@@ -1,190 +0,0 @@
-# Copyright 1999-2010 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/darkplaces/darkplaces-20100221_beta1.ebuild,v 1.1 2010/03/17 20:17:20 mr_bones_ Exp $
-
-EAPI=2
-inherit eutils flag-o-matic games
-
-# Latest versions are in http://icculus.org/twilight/darkplaces/files/
-MY_PV=${PV/_beta/beta}
-MY_ENGINE="${PN}engine${MY_PV}.zip"
-
-# Different Quake 1 engines expect the lights in different directories
-# http://www.fuhquake.net/download.html and http://www.kgbsyndicate.com/romi/
-MY_LIGHTS="fuhquake-lits.rar"
-
-DESCRIPTION="Enhanced engine for iD Software's Quake 1"
-HOMEPAGE="http://icculus.org/twilight/darkplaces/"
-SRC_URI="http://icculus.org/twilight/${PN}/files/${MY_ENGINE}
- lights? (
- http://www.fuhquake.net/files/extras/${MY_LIGHTS}
- http://www.kgbsyndicate.com/romi/id1.pk3 )"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE="alsa cdinstall cdsound debug dedicated demo lights opengl oss sdl textures"
-
-UIRDEPEND="media-libs/jpeg
- media-libs/libogg
- media-libs/libvorbis
- virtual/opengl
- alsa? ( media-libs/alsa-lib )
- sdl? ( media-libs/libsdl )
- x11-libs/libX11
- x11-libs/libXau
- x11-libs/libXdmcp
- x11-libs/libXext
- x11-libs/libXxf86dga
- x11-libs/libXxf86vm"
-UIDEPEND="x11-proto/xextproto
- x11-proto/xf86dgaproto
- x11-proto/xf86vidmodeproto
- x11-proto/xproto"
-RDEPEND="net-misc/curl
- cdinstall? ( games-fps/quake1-data )
- demo? ( games-fps/quake1-demodata )
- textures? ( >=games-fps/quake1-textures-20050820 )
- opengl? ( ${UIRDEPEND} )
- !opengl? ( sdl? ( ${UIRDEPEND} ) )
- !opengl? ( !sdl? ( !dedicated? ( ${UIRDEPEND} ) ) )"
-DEPEND="lights? ( || (
- app-arch/unrar
- app-arch/rar ) )
- opengl? (
- ${UIRDEPEND}
- ${UIDEPEND} )
- !opengl? ( sdl? (
- ${UIRDEPEND}
- ${UIDEPEND} ) )
- !opengl? ( !sdl? ( !dedicated? (
- ${UIRDEPEND}
- ${UIDEPEND} ) ) )
- dev-util/pkgconfig
- app-arch/unzip"
-
-S=${WORKDIR}/${PN}
-dir=${GAMES_DATADIR}/quake1
-
-opengl_client() { use opengl || ( ! use dedicated && ! use sdl ) }
-
-src_unpack() {
- if use lights ; then
- unpack "${MY_LIGHTS}"
- unzip -qo "${DISTDIR}"/id1.pk3 || die "unzip id1.pk3 failed"
- mv *.lit maps/ || die
- mv ReadMe.txt rtlights.txt
- fi
- unpack "${MY_ENGINE}"
-
- unpack ./${PN}*.zip
-}
-
-src_prepare() {
- rm "${WORKDIR}"/README-SDL.txt
- cd "${S}"
- rm mingw_note.txt
-
- strip-flags
-
- # Only additional CFLAGS optimization is the -march flag
- local march=$(get-flag -march)
- sed -i \
- -e "s:-lasound:$(pkg-config --libs alsa):" \
- -e "/^CPUOPTIMIZATIONS/d" \
- -e '/^OPTIM_RELEASE/s/=.*/=$(CFLAGS)/' \
- -e '/^OPTIM_DEBUG/s/=.*/=$(CFLAGS)/' \
- -e '/^LDFLAGS_DEBUG/s/$/ $(LDFLAGS)/' \
- -e '/^LDFLAGS_RELEASE/s/$/ $(LDFLAGS)/' \
- -e "s:strip:true:" \
- makefile.inc || die "sed makefile.inc failed"
-
- if ! use cdsound ; then
- # Turn the CD accesses off
- sed -i \
- -e "s:/dev/cdrom:/dev/null:" \
- cd_linux.c || die "sed cd_linux.c failed"
- sed -i \
- -e 's:COM_CheckParm("-nocdaudio"):1:' \
- cd_shared.c || die "sed cd_shared.c failed"
- fi
-}
-
-src_compile() {
- local opts="DP_FS_BASEDIR=\"${dir}\" DP_LINK_TO_LIBJPEG=1"
-
- # Preferred sound is alsa
- local sound_api="NULL"
- use oss && sound_api="OSS"
- use alsa && sound_api="ALSA"
- opts="${opts} DP_SOUND_API=${sound_api}"
-
- local type="release"
- use debug && type="debug"
-
- # Only compile a maximum of 1 client
- if use sdl ; then
- emake ${opts} "sdl-${type}" || die "emake sdl-${type} failed"
- elif opengl_client ; then
- emake ${opts} "cl-${type}" || die "emake cl-${type} failed"
- fi
-
- if use dedicated ; then
- emake ${opts} "sv-${type}" || die "emake sv-${type} failed"
- fi
-}
-
-src_install() {
- if opengl_client || use sdl ; then
- local type=glx
-
- use sdl && type=sdl
-
- # darkplaces executable is needed, even just for demo
- newgamesbin "${PN}-${type}" ${PN} || die "newgamesbin client failed"
- newicon darkplaces72x72.png ${PN}.png || die "newicon failed"
-
- if use demo ; then
- # Install command-line for demo, even if not desktop entry
- games_make_wrapper ${PN}-demo "${PN} -game demo"
- fi
-
- if use demo && ! use cdinstall ; then
- make_desktop_entry ${PN}-demo "Dark Places (Demo)"
- else
- # Full version takes precedence over demo
- make_desktop_entry ${PN} "Dark Places"
- fi
- fi
-
- if use dedicated ; then
- newgamesbin ${PN}-dedicated ${PN}-ded || die "newgamesbin ded failed"
- fi
-
- dodoc *.txt ChangeLog todo "${WORKDIR}"/*.txt
-
- if use lights ; then
- insinto "${dir}"/id1
- doins -r "${WORKDIR}"/{cubemaps,maps} || die "doins cubemaps maps failed"
- if use demo ; then
- # Set up symlinks, for the demo levels to include the lights
- local d
- for d in cubemaps maps ; do
- dosym "${dir}/id1/${d}" "${dir}/demo/${d}"
- done
- fi
- fi
- prepgamesdirs
-}
-
-pkg_postinst() {
- games_pkg_postinst
-
- if ! use cdinstall && ! use demo ; then
- elog "Place pak0.pak and pak1.pak in ${dir}/id1"
- fi
-
- if use sdl ; then
- ewarn "Select opengl with alsa, instead of sdl USE flag, for better audio latency."
- fi
-}