diff options
author | Chris Gianelloni <wolf31o2@gentoo.org> | 2005-12-07 22:26:43 +0000 |
---|---|---|
committer | Chris Gianelloni <wolf31o2@gentoo.org> | 2005-12-07 22:26:43 +0000 |
commit | f36728f63e49505692191c68fc3a64edabe5390e (patch) | |
tree | 999493050261f19ad30d857dc994e6113e25991c /games-fps | |
parent | Marking stable on x86 and cleaning up older versions. (diff) | |
download | historical-f36728f63e49505692191c68fc3a64edabe5390e.tar.gz historical-f36728f63e49505692191c68fc3a64edabe5390e.tar.bz2 historical-f36728f63e49505692191c68fc3a64edabe5390e.zip |
Removing experimental version as 3369 includes the functionality.
Package-Manager: portage-2.0.53
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/ut2004/ChangeLog | 6 | ||||
-rw-r--r-- | games-fps/ut2004/Manifest | 10 | ||||
-rw-r--r-- | games-fps/ut2004/files/digest-ut2004-3355-r2 | 2 | ||||
-rw-r--r-- | games-fps/ut2004/ut2004-3355-r2.ebuild | 155 |
4 files changed, 9 insertions, 164 deletions
diff --git a/games-fps/ut2004/ChangeLog b/games-fps/ut2004/ChangeLog index 8064a4791b44..4d5e48445a0a 100644 --- a/games-fps/ut2004/ChangeLog +++ b/games-fps/ut2004/ChangeLog @@ -1,6 +1,10 @@ # ChangeLog for games-fps/ut2004 # Copyright 2000-2005 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ChangeLog,v 1.33 2005/12/04 15:30:12 wolf31o2 Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ChangeLog,v 1.34 2005/12/07 22:26:42 wolf31o2 Exp $ + + 07 Dec 2005; Chris Gianelloni <wolf31o2@gentoo.org> + -ut2004-3355-r2.ebuild: + Removing experimental version as 3369 includes the functionality. *ut2004-3369 (04 Dec 2005) diff --git a/games-fps/ut2004/Manifest b/games-fps/ut2004/Manifest index 5428b79da9ff..1a1a98973283 100644 --- a/games-fps/ut2004/Manifest +++ b/games-fps/ut2004/Manifest @@ -1,9 +1,7 @@ +MD5 0d08f2fad9d636d18fee309b73e95c5e ChangeLog 5989 +MD5 3953d9c3f549c05431bb62a8df17a787 files/digest-ut2004-3355-r1 153 +MD5 2729ca7eae0fa14ecce9669115aa71d3 files/digest-ut2004-3369 74 +MD5 e199cda0f458ab3a4b3ca2e482451c8f files/ut2004.xml 358 MD5 11a7e1491b1ac042ac7216b26b4ad1fb metadata.xml 254 -MD5 3717f6bafd3418228e3a4373823e6052 ut2004-3355-r2.ebuild 4654 MD5 4e276a5c3353bfd4ee5d59b140ab21ef ut2004-3355-r1.ebuild 3275 -MD5 14d03c4fbc3f0146766720994d8d2fa2 ChangeLog 5840 MD5 f3a628286216ed086578789608ca4b4e ut2004-3369.ebuild 3085 -MD5 e199cda0f458ab3a4b3ca2e482451c8f files/ut2004.xml 358 -MD5 e02d7893c2788aa939dfb8896c0cc3b3 files/digest-ut2004-3355-r2 162 -MD5 3953d9c3f549c05431bb62a8df17a787 files/digest-ut2004-3355-r1 153 -MD5 2729ca7eae0fa14ecce9669115aa71d3 files/digest-ut2004-3369 74 diff --git a/games-fps/ut2004/files/digest-ut2004-3355-r2 b/games-fps/ut2004/files/digest-ut2004-3355-r2 deleted file mode 100644 index a41761a1c7bd..000000000000 --- a/games-fps/ut2004/files/digest-ut2004-3355-r2 +++ /dev/null @@ -1,2 +0,0 @@ -MD5 379198183e16cefeb585a1c3252e63dd ut2004-lnxpatch3355.tar.bz2 20655315 -MD5 bc5ff36eeb1bbdf0e9593fa80167b804 ut2004-lnx-3355-with-rendertargets.tar.bz2 4514586 diff --git a/games-fps/ut2004/ut2004-3355-r2.ebuild b/games-fps/ut2004/ut2004-3355-r2.ebuild deleted file mode 100644 index 12a6b61435d7..000000000000 --- a/games-fps/ut2004/ut2004-3355-r2.ebuild +++ /dev/null @@ -1,155 +0,0 @@ -# Copyright 1999-2005 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ut2004-3355-r2.ebuild,v 1.5 2005/10/16 21:53:41 wolf31o2 Exp $ - -inherit eutils games - -MY_P="${PN}-lnxpatch${PV}.tar.bz2" -DESCRIPTION="Unreal Tournament 2004 - Editor's Choice Edition" -HOMEPAGE="http://www.unrealtournament2004.com/" -SRC_URI="mirror://3dgamers/unrealtourn2k4/${MY_P} - http://speculum.twistedgamer.com/pub/0day.icculus.org/${PN}/${MY_P} - experimental? ( http://icculus.org/~icculus/tmp/${PN}-lnx-${PV}-with-rendertargets.tar.bz2 )" - -LICENSE="ut2003" -SLOT="0" -KEYWORDS="~x86" -RESTRICT="nostrip nomirror" -IUSE="opengl dedicated experimental" - -RDEPEND="games-fps/ut2004-data - games-fps/ut2004-bonuspack-ece - opengl? ( virtual/opengl ) - dedicated? ( app-misc/screen )" - -S=${WORKDIR}/UT2004-Patch - -dir=${GAMES_PREFIX_OPT}/${PN} -Ddir=${D}/${dir} - -pkg_setup() { - check_license ut2003 - if use experimental - then - ewarn "You are enabling support for an experimental patch from icculus." - ewarn "This patch solves some missing issues with the Linux version of" - ewarn "the game. Please report all bugs you find with this version to" - ewarn "https://bugzilla.icculus.org" - ebeep - epause - fi - games_pkg_setup -} - -src_install() { - # moving patched binary into proper location - use experimental && mv -f ${WORKDIR}/ut2004-bin ${S}/System - - # Installing patch files - for p in {Animations,Help,Speech,System,Textures,Web} - do - dodir ${dir}/${p} - cp -r ${S}/${p}/* ${Ddir}/${p} \ - || die "copying ${p} from patch" - done - - use amd64 && rm ${Ddir}/System/u{cc,t2004}-bin \ - && mv ${Ddir}/System/ucc-bin-linux-amd64 ${Ddir}/System/ucc-bin \ - && mv ${Ddir}/System/ut2004-bin-linux-amd64 ${Ddir}/System/ut2004-bin \ - && chmod ug+x ${Ddir}/System/ucc-bin ${Ddir}/System/ut2004-bin - use x86 && rm ${Ddir}/System/ucc-bin-linux-amd64 \ - ${Ddir}/System/ut2004-bin-linux-amd64 - - # creating .manifest files - insinto ${dir}/.manifest - doins ${FILESDIR}/${PN}.xml - - # creating .loki/installed links - mkdir -p ${D}/root/.loki/installed - dosym ${dir}/.manifest/${PN}.xml ${ROOT}/root/.loki/installed/${PN}.xml - - # Here we edit the Default.ini to enable support for the experimentla patch -# if use experimental -# then -# ed ${Ddir}/System/Default.ini >/dev/null 2>&1 <<EOT -#$ -#?OpenGLDrv.OpenGLRenderDevice? -#a -#UseRenderTargets=True -#. -#w -#q -#EOT -# sed -i -e 's/bPlayerShadows=False/bPlayerShadows=True/' \ -# -e 's/bBlobShadow=True/bBlobShadow=False/' \ -# -e 's/bVehicleShadows=False/bVehicleShadows=True/' \ -# ${Ddir}/System/DefUser.ini -# fi - - games_make_wrapper ut2004 ./ut2004 ${dir} - - prepgamesdirs - make_desktop_entry ut2004 "Unreal Tournament 2004" ut2004.xpm -} - -pkg_postinst() { - games_pkg_postinst - - # here is where we check for the existence of a cdkey... - # if we don't find one, we ask the user for it - if [ -f ${dir}/System/cdkey ]; then - einfo "A cdkey file is already present in ${dir}/System" - else - ewarn "You MUST run this before playing the game:" - ewarn "emerge --config =${CATEGORY}/{PF}" - ewarn "That way you can [re]enter your cdkey." - fi - echo - einfo "To play the game run:" - einfo " ut2004" - echo - if use experimental - then - ewarn "If you are not installing for the first time and wish to test" - ewarn "the new Render to Texture patch, then you will probably need to" - ewarn "edit your ~/.ut2004/System/UT2004.ini file and add a line that" - ewarn "says UseRenderTargets=True to your" - ewarn "[OpenGLDrv.OpenGLRenderDevice] section. You will also need to" - ewarn "edit your ~/.ut2004/System/User.ini file and make sure that you" - ewarn "have bPlayerShadows=True and bBlobShadow=False in your" - ewarn "[UnrealGame.UnrealPawn] section. Also, be sure to set" - ewarn "bVehicleShadows=True in your [Engine.Vehicle] section." - ebeep - epause - fi -} - -pkg_postrm() { - ewarn "This package leaves a cdkey file in ${dir}/System that you need" - ewarn "to remove to completely get rid of this game's files." -} - -pkg_config() { - ewarn "Your CD key is NOT checked for validity here." - ewarn " Make sure you type it in correctly." - eerror "If you CTRL+C out of this, the game will not run!" - echo - einfo "CD key format is: XXXXX-XXXXX-XXXXX-XXXXX" - while true ; do - einfo "Please enter your CD key:" - read CDKEY1 - einfo "Please re-enter your CD key:" - read CDKEY2 - if [ "$CDKEY1" == "" ] ; then - echo "You entered a blank CD key. Try again." - else - if [ "$CDKEY1" == "$CDKEY2" ] ; then - echo "$CDKEY1" | tr a-z A-Z > ${dir}/System/cdkey - einfo "Thank you!" - break - else - eerror "Your CD key entries do not match. Try again." - fi - fi - done -} |