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authorChris Gianelloni <wolf31o2@gentoo.org>2005-12-07 22:26:43 +0000
committerChris Gianelloni <wolf31o2@gentoo.org>2005-12-07 22:26:43 +0000
commitf36728f63e49505692191c68fc3a64edabe5390e (patch)
tree999493050261f19ad30d857dc994e6113e25991c /games-fps
parentMarking stable on x86 and cleaning up older versions. (diff)
downloadhistorical-f36728f63e49505692191c68fc3a64edabe5390e.tar.gz
historical-f36728f63e49505692191c68fc3a64edabe5390e.tar.bz2
historical-f36728f63e49505692191c68fc3a64edabe5390e.zip
Removing experimental version as 3369 includes the functionality.
Package-Manager: portage-2.0.53
Diffstat (limited to 'games-fps')
-rw-r--r--games-fps/ut2004/ChangeLog6
-rw-r--r--games-fps/ut2004/Manifest10
-rw-r--r--games-fps/ut2004/files/digest-ut2004-3355-r22
-rw-r--r--games-fps/ut2004/ut2004-3355-r2.ebuild155
4 files changed, 9 insertions, 164 deletions
diff --git a/games-fps/ut2004/ChangeLog b/games-fps/ut2004/ChangeLog
index 8064a4791b44..4d5e48445a0a 100644
--- a/games-fps/ut2004/ChangeLog
+++ b/games-fps/ut2004/ChangeLog
@@ -1,6 +1,10 @@
# ChangeLog for games-fps/ut2004
# Copyright 2000-2005 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ChangeLog,v 1.33 2005/12/04 15:30:12 wolf31o2 Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ChangeLog,v 1.34 2005/12/07 22:26:42 wolf31o2 Exp $
+
+ 07 Dec 2005; Chris Gianelloni <wolf31o2@gentoo.org>
+ -ut2004-3355-r2.ebuild:
+ Removing experimental version as 3369 includes the functionality.
*ut2004-3369 (04 Dec 2005)
diff --git a/games-fps/ut2004/Manifest b/games-fps/ut2004/Manifest
index 5428b79da9ff..1a1a98973283 100644
--- a/games-fps/ut2004/Manifest
+++ b/games-fps/ut2004/Manifest
@@ -1,9 +1,7 @@
+MD5 0d08f2fad9d636d18fee309b73e95c5e ChangeLog 5989
+MD5 3953d9c3f549c05431bb62a8df17a787 files/digest-ut2004-3355-r1 153
+MD5 2729ca7eae0fa14ecce9669115aa71d3 files/digest-ut2004-3369 74
+MD5 e199cda0f458ab3a4b3ca2e482451c8f files/ut2004.xml 358
MD5 11a7e1491b1ac042ac7216b26b4ad1fb metadata.xml 254
-MD5 3717f6bafd3418228e3a4373823e6052 ut2004-3355-r2.ebuild 4654
MD5 4e276a5c3353bfd4ee5d59b140ab21ef ut2004-3355-r1.ebuild 3275
-MD5 14d03c4fbc3f0146766720994d8d2fa2 ChangeLog 5840
MD5 f3a628286216ed086578789608ca4b4e ut2004-3369.ebuild 3085
-MD5 e199cda0f458ab3a4b3ca2e482451c8f files/ut2004.xml 358
-MD5 e02d7893c2788aa939dfb8896c0cc3b3 files/digest-ut2004-3355-r2 162
-MD5 3953d9c3f549c05431bb62a8df17a787 files/digest-ut2004-3355-r1 153
-MD5 2729ca7eae0fa14ecce9669115aa71d3 files/digest-ut2004-3369 74
diff --git a/games-fps/ut2004/files/digest-ut2004-3355-r2 b/games-fps/ut2004/files/digest-ut2004-3355-r2
deleted file mode 100644
index a41761a1c7bd..000000000000
--- a/games-fps/ut2004/files/digest-ut2004-3355-r2
+++ /dev/null
@@ -1,2 +0,0 @@
-MD5 379198183e16cefeb585a1c3252e63dd ut2004-lnxpatch3355.tar.bz2 20655315
-MD5 bc5ff36eeb1bbdf0e9593fa80167b804 ut2004-lnx-3355-with-rendertargets.tar.bz2 4514586
diff --git a/games-fps/ut2004/ut2004-3355-r2.ebuild b/games-fps/ut2004/ut2004-3355-r2.ebuild
deleted file mode 100644
index 12a6b61435d7..000000000000
--- a/games-fps/ut2004/ut2004-3355-r2.ebuild
+++ /dev/null
@@ -1,155 +0,0 @@
-# Copyright 1999-2005 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004/ut2004-3355-r2.ebuild,v 1.5 2005/10/16 21:53:41 wolf31o2 Exp $
-
-inherit eutils games
-
-MY_P="${PN}-lnxpatch${PV}.tar.bz2"
-DESCRIPTION="Unreal Tournament 2004 - Editor's Choice Edition"
-HOMEPAGE="http://www.unrealtournament2004.com/"
-SRC_URI="mirror://3dgamers/unrealtourn2k4/${MY_P}
- http://speculum.twistedgamer.com/pub/0day.icculus.org/${PN}/${MY_P}
- experimental? ( http://icculus.org/~icculus/tmp/${PN}-lnx-${PV}-with-rendertargets.tar.bz2 )"
-
-LICENSE="ut2003"
-SLOT="0"
-KEYWORDS="~x86"
-RESTRICT="nostrip nomirror"
-IUSE="opengl dedicated experimental"
-
-RDEPEND="games-fps/ut2004-data
- games-fps/ut2004-bonuspack-ece
- opengl? ( virtual/opengl )
- dedicated? ( app-misc/screen )"
-
-S=${WORKDIR}/UT2004-Patch
-
-dir=${GAMES_PREFIX_OPT}/${PN}
-Ddir=${D}/${dir}
-
-pkg_setup() {
- check_license ut2003
- if use experimental
- then
- ewarn "You are enabling support for an experimental patch from icculus."
- ewarn "This patch solves some missing issues with the Linux version of"
- ewarn "the game. Please report all bugs you find with this version to"
- ewarn "https://bugzilla.icculus.org"
- ebeep
- epause
- fi
- games_pkg_setup
-}
-
-src_install() {
- # moving patched binary into proper location
- use experimental && mv -f ${WORKDIR}/ut2004-bin ${S}/System
-
- # Installing patch files
- for p in {Animations,Help,Speech,System,Textures,Web}
- do
- dodir ${dir}/${p}
- cp -r ${S}/${p}/* ${Ddir}/${p} \
- || die "copying ${p} from patch"
- done
-
- use amd64 && rm ${Ddir}/System/u{cc,t2004}-bin \
- && mv ${Ddir}/System/ucc-bin-linux-amd64 ${Ddir}/System/ucc-bin \
- && mv ${Ddir}/System/ut2004-bin-linux-amd64 ${Ddir}/System/ut2004-bin \
- && chmod ug+x ${Ddir}/System/ucc-bin ${Ddir}/System/ut2004-bin
- use x86 && rm ${Ddir}/System/ucc-bin-linux-amd64 \
- ${Ddir}/System/ut2004-bin-linux-amd64
-
- # creating .manifest files
- insinto ${dir}/.manifest
- doins ${FILESDIR}/${PN}.xml
-
- # creating .loki/installed links
- mkdir -p ${D}/root/.loki/installed
- dosym ${dir}/.manifest/${PN}.xml ${ROOT}/root/.loki/installed/${PN}.xml
-
- # Here we edit the Default.ini to enable support for the experimentla patch
-# if use experimental
-# then
-# ed ${Ddir}/System/Default.ini >/dev/null 2>&1 <<EOT
-#$
-#?OpenGLDrv.OpenGLRenderDevice?
-#a
-#UseRenderTargets=True
-#.
-#w
-#q
-#EOT
-# sed -i -e 's/bPlayerShadows=False/bPlayerShadows=True/' \
-# -e 's/bBlobShadow=True/bBlobShadow=False/' \
-# -e 's/bVehicleShadows=False/bVehicleShadows=True/' \
-# ${Ddir}/System/DefUser.ini
-# fi
-
- games_make_wrapper ut2004 ./ut2004 ${dir}
-
- prepgamesdirs
- make_desktop_entry ut2004 "Unreal Tournament 2004" ut2004.xpm
-}
-
-pkg_postinst() {
- games_pkg_postinst
-
- # here is where we check for the existence of a cdkey...
- # if we don't find one, we ask the user for it
- if [ -f ${dir}/System/cdkey ]; then
- einfo "A cdkey file is already present in ${dir}/System"
- else
- ewarn "You MUST run this before playing the game:"
- ewarn "emerge --config =${CATEGORY}/{PF}"
- ewarn "That way you can [re]enter your cdkey."
- fi
- echo
- einfo "To play the game run:"
- einfo " ut2004"
- echo
- if use experimental
- then
- ewarn "If you are not installing for the first time and wish to test"
- ewarn "the new Render to Texture patch, then you will probably need to"
- ewarn "edit your ~/.ut2004/System/UT2004.ini file and add a line that"
- ewarn "says UseRenderTargets=True to your"
- ewarn "[OpenGLDrv.OpenGLRenderDevice] section. You will also need to"
- ewarn "edit your ~/.ut2004/System/User.ini file and make sure that you"
- ewarn "have bPlayerShadows=True and bBlobShadow=False in your"
- ewarn "[UnrealGame.UnrealPawn] section. Also, be sure to set"
- ewarn "bVehicleShadows=True in your [Engine.Vehicle] section."
- ebeep
- epause
- fi
-}
-
-pkg_postrm() {
- ewarn "This package leaves a cdkey file in ${dir}/System that you need"
- ewarn "to remove to completely get rid of this game's files."
-}
-
-pkg_config() {
- ewarn "Your CD key is NOT checked for validity here."
- ewarn " Make sure you type it in correctly."
- eerror "If you CTRL+C out of this, the game will not run!"
- echo
- einfo "CD key format is: XXXXX-XXXXX-XXXXX-XXXXX"
- while true ; do
- einfo "Please enter your CD key:"
- read CDKEY1
- einfo "Please re-enter your CD key:"
- read CDKEY2
- if [ "$CDKEY1" == "" ] ; then
- echo "You entered a blank CD key. Try again."
- else
- if [ "$CDKEY1" == "$CDKEY2" ] ; then
- echo "$CDKEY1" | tr a-z A-Z > ${dir}/System/cdkey
- einfo "Thank you!"
- break
- else
- eerror "Your CD key entries do not match. Try again."
- fi
- fi
- done
-}