# Copyright 1999-2002 Gentoo Technologies, Inc. # Distributed under the terms of the GNU General Public License, v2 or later # $Header: /var/cvsroot/gentoo-x86/dev-python/pygame/pygame-1.4.ebuild,v 1.3 2002/07/30 00:50:10 george Exp $ S=${WORKDIR}/${P} DESCRIPTION="python bindings to sdl and other libs that facilitate game production" SRC_URI="http://www.pygame.org/ftp/${P}.tar.gz" HOMEPAGE="http://www.pygame.org/" # NOTES: sdl-image has been updated upstream to 1.2.2 as of # this writing. DEPEND="virtual/python >=media-libs/libsdl-1.2.4 >=media-libs/sdl-ttf-2.0.5 >=media-libs/sdl-image-1.2.0 >=media-libs/sdl-mixer-1.2.3 >=dev-python/Numeric-21.0.0 >=media-libs/smpeg-0.4.4-r1" RDEPEND="${DEPEND}" SLOT="0" KEYWORDS="x86" LICENSE="LGPL-2.1" src_unpack() { unpack ${A} && cd ${S} || die mv config_unix.py config_unix.py.orig || die # the smpeg library header is installed in /usr/include/smpeg # The package expects it in /usr/include/SDL # Note sure which is correct, but the following allows the # ebuild to work with either. sed -e 's:incdirs = \[\]:incdirs = \["/usr/include/smpeg"\]:g' config_unix.py.orig > config_unix.py || die # Patch mixer.c and music.c to not conflict with the 'pause' library call # Note that the next version won't need these, as CVS pygame # has an equivalent patch patch -p1 < ${FILESDIR}/mixer.c-pause.patch || die patch -p1 < ${FILESDIR}/music.c-pause.patch || die } src_compile() { python setup.py build || die } src_install () { python setup.py install --root=${D} --prefix=/usr || die dodoc README.TXT WHATSNEW dohtml -r docs/* dodir /usr/share/doc/${PF}/examples cp -r ${S}/examples ${D}usr/share/doc/${PF}/examples }