# ChangeLog for games-fps/unreal # Copyright 1999-2014 Gentoo Foundation; Distributed under the GPL v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/unreal/ChangeLog,v 1.20 2014/10/15 11:53:40 pacho Exp $ 15 Oct 2014; Pacho Ramos unreal-226.ebuild: The package had amd64 dependencies while not keyword 15 Oct 2014; Pacho Ramos unreal-226.ebuild: Support multilib providers for deps. Bump to EAPI=5. 07 Sep 2014; Ulrich Müller unreal-226.ebuild: Drop reverse dependencies of sys-libs/lib-compat to unstable, bug 517932. 01 May 2014; Ulrich Müller unreal-226.ebuild: Fix LICENSE, add mirror and bindist restrictions, bug 505718. 05 Feb 2012; Mike Frysinger unreal-226.ebuild: Move to new unpacker eclass for unpack_makeself. 16 Jan 2012; Ulrich Müller unreal-226.ebuild: Migrate to cdrom.eclass, bug 398809. 22 Feb 2007; Piotr Jaroszyński ChangeLog: Transition to Manifest2. 05 Dec 2006; Chris Gianelloni unreal-226.ebuild: Removing old virtual/x11 dependency. 24 Oct 2006; Chris Gianelloni unreal-226.ebuild: Moved cdrom_get_cds to src_unpack since binary packages don't require the original media to install. 14 Apr 2006; Chris Gianelloni unreal-226.ebuild: Moved games_pkg_setup to beginning of pkg_setup and ported to modular X. 21 Oct 2005; Chris Gianelloni unreal-226.ebuild: Added addition dir variable to games_make_wrapper for bug #109793. 16 Sep 2005; Michael Sterrett unreal-226.ebuild: needs app-arch/unzip; tidy 27 Mar 2004; Michael Sterrett unreal-226.ebuild: add missing opengl to IUSE 28 Feb 2004; Chris Gianelloni : Fixing digest and closing bug #43206. *unreal-226 (23 Oct 2002) 08 Feb 2004; Mike Frysinger : Re-do somewhat to fix issues with newer UT #30611. 23 Oct 2002; Mike Frysinger : Initial import. Ebuild submitted by me.