diff options
Diffstat (limited to 'games-fps/eduke32/eduke32-20190304.7392.ebuild')
-rw-r--r-- | games-fps/eduke32/eduke32-20190304.7392.ebuild | 246 |
1 files changed, 246 insertions, 0 deletions
diff --git a/games-fps/eduke32/eduke32-20190304.7392.ebuild b/games-fps/eduke32/eduke32-20190304.7392.ebuild new file mode 100644 index 000000000000..e7737aa24b82 --- /dev/null +++ b/games-fps/eduke32/eduke32-20190304.7392.ebuild @@ -0,0 +1,246 @@ +# Copyright 1999-2019 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 + +inherit desktop toolchain-funcs xdg-utils + +MY_BUILD="$(ver_cut 2)" +MY_DATE="$(ver_cut 1)" + +MY_PV_HRP="5.4" +MY_PV_OFFENSIVE_XXX="1.33" +MY_PV_OPL="2.01" +MY_PV_PSX="1.11" +MY_PV_SC55="4.02" +MY_PV_VOXELS="1.21" + +DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D" +HOMEPAGE="http://www.eduke32.com/" +SRC_URI=" + http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}/${PN}_src_${MY_DATE}-${MY_BUILD}.tar.xz + http://www.eduke32.com/images/eduke32_classic.png + hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip ) + offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip ) + opl? ( http://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip ) + psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip ) + sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip ) + voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip ) +" + +LICENSE="BUILDLIC GPL-2 HRP" +SLOT="0" +KEYWORDS="~amd64 ~hppa ~x86" +IUSE="cdinstall demo flac fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools vorbis voxels vpx xmp" +REQUIRED_USE=" + cdinstall? ( !demo ) + demo? ( !cdinstall ) + hrp? ( ^^ ( demo cdinstall ) + !voxels ) + offensive? ( ^^ ( demo cdinstall ) ) + opl? ( ^^ ( demo cdinstall ) + !sc-55 ) + psx? ( ^^ ( demo cdinstall ) ) + sc-55? ( ^^ ( demo cdinstall ) + !opl ) + voxels? ( !hrp ) + vpx? ( opengl ) +" + +S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}" + +MY_DEPEND_RDEPEND=" + media-libs/libsdl2[joystick,opengl?,sound,video,X] + media-libs/sdl2-mixer[flac?,fluidsynth?,midi,timidity?,vorbis?] + sys-libs/zlib:= + flac? ( media-libs/flac ) + gtk? ( x11-libs/gtk+:2 ) + opengl? ( virtual/glu + virtual/opengl ) + png? ( media-libs/libpng:0= ) + timidity? ( media-sound/timidity-freepats ) + vpx? ( media-libs/libvpx:= ) + vorbis? ( media-libs/libogg + media-libs/libvorbis ) + xmp? ( media-libs/exempi:= ) +" + +RDEPEND=" + ${MY_DEPEND_RDEPEND} + cdinstall? ( games-fps/duke3d-data ) + demo? ( games-fps/duke3d-demodata ) +" + +DEPEND=" + ${MY_DEPEND_RDEPEND} + app-arch/unzip + x86? ( dev-lang/nasm ) +" + +PATCHES=( + "${FILESDIR}/log-to-tmpdir.patch" + "${FILESDIR}/search-duke3d-path.patch" +) + +src_unpack() { + # Extract only the eduke32 archive + unpack ${PN}_src_${MY_DATE}-${MY_BUILD}.tar.xz + + # Unpack only the documentation + if use hrp; then + unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die + fi + if use offensive; then + unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die + fi + if use opl; then + unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die + mv readme.txt opl_readme.txt || die + fi + if use sc-55; then + unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die + fi + if use voxels; then + unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die + fi +} + +src_compile() { + local myemakeopts=( + ALLOCACHE_AS_MALLOC=0 + AS=$(tc-getAS) + CC=$(tc-getCC) + CXX=$(tc-getCXX) + CLANG=0 + CPLUSPLUS=1 + CUSTOMOPT="" + DEBUGANYWAY=0 + F_JUMP_TABLES="" + FORCEDEBUG=0 + HAVE_FLAC=$(usex flac 1 0) + HAVE_GTK2=$(usex gtk 1 0) + HAVE_VORBIS=$(usex vorbis 1 0) + HAVE_XMP=$(usex xmp 1 0) + LINKED_GTK=$(usex gtk 1 0) + LTO=1 + LUNATIC=0 + KRANDDEBUG=0 + MEMMAP=0 + MIXERTYPE=SDL + NETCODE=$(usex server 1 0) + NOASM=0 + OPTLEVEL=0 + OPTOPT="" + PACKAGE_REPOSITORY=1 + POLYMER=$(usex opengl 1 0) + PRETTY_OUTPUT=0 + PROFILER=0 + RELEASE=1 + RENDERTYPE=SDL + SDL_TARGET=2 + SIMPLE_MENU=0 + STRIP="" + TANDALONE=0 + STARTUP_WINDOW=$(usex gtk 1 0) + USE_OPENGL=$(usex opengl 1 0) + USE_LIBVPX=$(usex vpx 1 0) + USE_LIBPNG=$(usex png 1 0) + USE_LUAJIT_2_1=0 + WITHOUT_GTK=$(usex gtk 0 1) + ) + + emake "${myemakeopts[@]}" + + if use tools; then + emake utils "${myemakeopts[@]}" + fi +} + +src_test() { + # There are no tests + # Instead it tries to build a test game, which does not compile + :; +} + +src_install() { + dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin + + if use tools; then + local tools=( + arttool + bsuite + cacheinfo + generateicon + givedepth + ivfrate + kextract + kgroup + kmd2tool + makesdlkeytrans + map2stl + md2tool + mkpalette + transpal + unpackssi + wad2art + wad2map + ) + + dobin "${tools[@]}" + fi + + keepdir /usr/share/games/eduke32 + insinto /usr/share/games/eduke32 + if use hrp; then + doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip + fi + if use offensive; then + doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip + fi + if use opl; then + doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip + fi + if use psx; then + doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip + fi + if use sc-55; then + doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip + fi + if use sdk; then + doins -r package/sdk + fi + if use voxels; then + doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip + fi + + newicon "${DISTDIR}"/eduke32_classic.png eduke32.png + + make_desktop_entry eduke32-bin EDuke32 eduke32 Game + make_desktop_entry mapster32 Mapster32 eduke32 Game + + local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt source/duke3d/src/lunatic/doc/*.txt ) + if use hrp; then + DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt ) + fi + if use offensive; then + DOCS+=( "${WORKDIR}"/xxx_readme.txt ) + fi + if use opl; then + DOCS+=( "${WORKDIR}"/opl_readme.txt ) + fi + if use sc-55; then + DOCS+=( "${WORKDIR}"/readme/music_readme.txt ) + fi + if use voxels; then + DOCS+=( "${WORKDIR}"/voxelpack_readme.txt ) + fi + einstalldocs +} + +pkg_postinst() { + xdg_icon_cache_update +} + +pkg_postrm() { + xdg_icon_cache_update +} |