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* games-strategy/freeorion: revbump with misc ebuild updatesIonen Wolkens2022-07-251-0/+117
* run tests, but with a major exclusion until next bump (see src_test) * use check-reqs for the early build ram usage spike * use official release tarball for accurate Version.cpp, this also prevents use of git at build time for non-live * remove unused bullet dependency (bug #846638) along with freealut * unbundle dejavu/roboto fonts * IUSE=doc for doxygen apidocs * install ChangeLog.md * drop unnecessary use of [X] on libsdl2 but keep on libglvnd for now as building tests is broken with =GLVND (next bump will use libOpenGL by default and has fixed building tests) * drop env.d LDPATH file and use rpath as intended (formerly a workaround for insecure runpaths because ebuild used dobin rather than cmake, but hasn't been like that in a while) Closes: https://bugs.gentoo.org/846638 Signed-off-by: Ionen Wolkens <ionen@gentoo.org>