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author | Michael Sterrett <mr_bones_@gentoo.org> | 2015-06-26 04:06:28 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2015-06-26 04:06:28 +0000 |
commit | b9eef30ed0785e78f05b08b4038e13c3bddab782 (patch) | |
tree | fe8168af032b8ae0dc78eb9b68b05ae4d59a8059 | |
parent | Bump (diff) | |
download | gentoo-2-b9eef30ed0785e78f05b08b4038e13c3bddab782.tar.gz gentoo-2-b9eef30ed0785e78f05b08b4038e13c3bddab782.tar.bz2 gentoo-2-b9eef30ed0785e78f05b08b4038e13c3bddab782.zip |
version bump
(Portage version: 2.2.18/cvs/Linux x86_64, unsigned Manifest commit)
-rw-r--r-- | games-strategy/wesnoth/ChangeLog | 7 | ||||
-rw-r--r-- | games-strategy/wesnoth/wesnoth-1.12.4.ebuild | 118 |
2 files changed, 124 insertions, 1 deletions
diff --git a/games-strategy/wesnoth/ChangeLog b/games-strategy/wesnoth/ChangeLog index a57030901861..d262ce735233 100644 --- a/games-strategy/wesnoth/ChangeLog +++ b/games-strategy/wesnoth/ChangeLog @@ -1,6 +1,11 @@ # ChangeLog for games-strategy/wesnoth # Copyright 1999-2015 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v 1.248 2015/05/13 16:08:08 mr_bones_ Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v 1.249 2015/06/26 04:06:28 mr_bones_ Exp $ + +*wesnoth-1.12.4 (26 Jun 2015) + + 26 Jun 2015; Michael Sterrett <mr_bones_@gentoo.org> +wesnoth-1.12.4.ebuild: + version bump 13 May 2015; Michael Sterrett <mr_bones_@gentoo.org> wesnoth-1.12.2.ebuild: add slot dep for lua diff --git a/games-strategy/wesnoth/wesnoth-1.12.4.ebuild b/games-strategy/wesnoth/wesnoth-1.12.4.ebuild new file mode 100644 index 000000000000..c7fc73b2db09 --- /dev/null +++ b/games-strategy/wesnoth/wesnoth-1.12.4.ebuild @@ -0,0 +1,118 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/wesnoth-1.12.4.ebuild,v 1.1 2015/06/26 04:06:28 mr_bones_ Exp $ + +EAPI=5 +inherit cmake-utils eutils multilib toolchain-funcs flag-o-matic games + +DESCRIPTION="Battle for Wesnoth - A fantasy turn-based strategy game" +HOMEPAGE="http://www.wesnoth.org/" +SRC_URI="mirror://sourceforge/wesnoth/${P}.tar.bz2" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~ppc64 ~x86 ~x86-fbsd" +IUSE="dbus dedicated doc fribidi nls server" + +RDEPEND=">=media-libs/libsdl-1.2.7:0[joystick,video,X] + media-libs/sdl-net + !dedicated? ( + >=media-libs/sdl-ttf-2.0.8 + >=media-libs/sdl-mixer-1.2[vorbis] + >=media-libs/sdl-image-1.2[jpeg,png] + fribidi? ( dev-libs/fribidi ) + dbus? ( sys-apps/dbus ) + sys-libs/zlib + x11-libs/pango + dev-lang/lua:0 + media-libs/fontconfig + ) + >=dev-libs/boost-1.48[nls,threads] + virtual/libintl" +DEPEND="${RDEPEND} + virtual/pkgconfig + sys-devel/gettext" + +src_prepare() { + if use dedicated || use server ; then + sed \ + -e "s:GAMES_BINDIR:${GAMES_BINDIR}:" \ + -e "s:GAMES_STATEDIR:${GAMES_STATEDIR}:" \ + -e "s/GAMES_USER_DED/${GAMES_USER_DED}/" \ + -e "s/GAMES_GROUP/${GAMES_GROUP}/" "${FILESDIR}"/wesnothd.rc \ + > "${T}"/wesnothd || die + fi + if ! use doc ; then + sed -i \ + -e '/manual/d' \ + doc/CMakeLists.txt || die + fi + # bug #472994 + mv icons/wesnoth-icon-Mac.png icons/wesnoth-icon.png || die + mv icons/map-editor-icon-Mac.png icons/wesnoth_editor-icon.png || die + + # respect LINGUAS (bug #483316) + if [[ ${LINGUAS+set} ]] ; then + local langs + for lang in $(cat po/LINGUAS) + do + has $lang $LINGUAS && langs+="$lang " + done + echo "$langs" > po/LINGUAS || die + fi +} + +src_configure() { + filter-flags -ftracer -fomit-frame-pointer + if [[ $(gcc-major-version) -eq 3 ]] ; then + filter-flags -fstack-protector + append-flags -fno-stack-protector + fi + # Work around eclass + append-flags -UNDEBUG + if use dedicated || use server ; then + mycmakeargs=( + "-DENABLE_CAMPAIGN_SERVER=TRUE" + "-DENABLE_SERVER=TRUE" + "-DSERVER_UID=${GAMES_USER_DED}" + "-DSERVER_GID=${GAMES_GROUP}" + "-DFIFO_DIR=${GAMES_STATEDIR}/run/wesnothd" + ) + else + mycmakeargs=( + $(cmake-utils_use_enable fribidi FRIBIDI) + "-DENABLE_CAMPAIGN_SERVER=FALSE" + "-DENABLE_SERVER=FALSE" + ) + fi + mycmakeargs+=( + $(cmake-utils_use_enable !dedicated GAME) + $(cmake-utils_use_enable !dedicated ENABLE_DESKTOP_ENTRY) + $(cmake-utils_use_enable nls NLS) + $(cmake-utils_use_enable dbus NOTIFICATIONS) + "-DCMAKE_VERBOSE_MAKEFILE=TRUE" + "-DENABLE_STRICT_COMPILATION=FALSE" + "-DCMAKE_INSTALL_PREFIX=${GAMES_PREFIX}" + "-DDATAROOTDIR=${GAMES_DATADIR}" + "-DBINDIR=${GAMES_BINDIR}" + "-DICONDIR=/usr/share/pixmaps" + "-DDESKTOPDIR=/usr/share/applications" + "-DLOCALEDIR=/usr/share/locale" + "-DMANDIR=/usr/share/man" + "-DDOCDIR=/usr/share/doc/${PF}" + ) + cmake-utils_src_configure +} + +src_compile() { + cmake-utils_src_compile +} + +src_install() { + DOCS="README.md changelog players_changelog" cmake-utils_src_install + if use dedicated || use server; then + keepdir "${GAMES_STATEDIR}/run/wesnothd" + doinitd "${T}"/wesnothd + fi + prepgamesdirs +} |