diff options
author | Justin Lecher <jlec@gentoo.org> | 2015-06-09 13:26:25 +0000 |
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committer | Justin Lecher <jlec@gentoo.org> | 2015-06-09 13:26:25 +0000 |
commit | 153a3e13bb56b58ef380cc04bb5b5385a7fb7389 (patch) | |
tree | 2e08b3acdb6ca9f4b77fd58b9c5c293cf72f8e90 /dev-games | |
parent | Updating remote-id in metadata.xml (diff) | |
download | gentoo-2-153a3e13bb56b58ef380cc04bb5b5385a7fb7389.tar.gz gentoo-2-153a3e13bb56b58ef380cc04bb5b5385a7fb7389.tar.bz2 gentoo-2-153a3e13bb56b58ef380cc04bb5b5385a7fb7389.zip |
Updating remote-id in metadata.xml
(Portage version: 2.2.20/cvs/Linux x86_64, signed Manifest commit with key E9402A79B03529A2!)
Diffstat (limited to 'dev-games')
-rw-r--r-- | dev-games/libnw/ChangeLog | 5 | ||||
-rw-r--r-- | dev-games/libnw/metadata.xml | 7 |
2 files changed, 9 insertions, 3 deletions
diff --git a/dev-games/libnw/ChangeLog b/dev-games/libnw/ChangeLog index bfd906a85b68..7a9feac7f988 100644 --- a/dev-games/libnw/ChangeLog +++ b/dev-games/libnw/ChangeLog @@ -1,6 +1,9 @@ # ChangeLog for dev-games/libnw # Copyright 1999-2015 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/dev-games/libnw/ChangeLog,v 1.14 2015/03/12 10:06:24 ago Exp $ +# $Header: /var/cvsroot/gentoo-x86/dev-games/libnw/ChangeLog,v 1.15 2015/06/09 13:26:25 jlec Exp $ + + 09 Jun 2015; Justin Lecher <jlec@gentoo.org> metadata.xml: + Updating remote-id in metadata.xml 12 Mar 2015; Agostino Sarubbo <ago@gentoo.org> libnw-1.30.02.ebuild: Stable for amd64, wrt bug #542740 diff --git a/dev-games/libnw/metadata.xml b/dev-games/libnw/metadata.xml index 1226b24a9992..a27672f6f2c9 100644 --- a/dev-games/libnw/metadata.xml +++ b/dev-games/libnw/metadata.xml @@ -1,8 +1,8 @@ <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> <pkgmetadata> -<herd>games</herd> -<longdescription> + <herd>games</herd> + <longdescription> libnw - libnw's aim is to provide platform-independent routines for the low- and mid-level manipulation of NWN resources, as members of game data files, modules, hak paks, export files, or stand alone. As a side effect, command-line programs are @@ -13,4 +13,7 @@ libnw is very much a work in progress, coded in C, and initially developed on ia hardware running GNU/Linux. Members of the OK Project have assisted in porting the code to Mac OS X, as well. </longdescription> + <upstream> + <remote-id type="sourceforge">openknights</remote-id> + </upstream> </pkgmetadata> |