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authorChris Gianelloni <wolf31o2@gentoo.org>2005-10-27 14:09:59 +0000
committerChris Gianelloni <wolf31o2@gentoo.org>2005-10-27 14:09:59 +0000
commit97519748177479b3f2cbe16bf93c00cdf46d9560 (patch)
treef0d2944e3b9c824f3b63f441821f00d37615c69b /games-action/rune
parentCleaning up older ebuilds. (diff)
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Initial import. Original ebuild by Patrick Zimmermann <patrick@zakweb.de> and modified by me. Closing bug #41732.
(Portage version: 2.0.53_rc6)
Diffstat (limited to 'games-action/rune')
-rw-r--r--games-action/rune/ChangeLog11
-rw-r--r--games-action/rune/Manifest3
-rw-r--r--games-action/rune/files/digest-rune-1.070
-rw-r--r--games-action/rune/metadata.xml41
-rw-r--r--games-action/rune/rune-1.07.ebuild74
5 files changed, 129 insertions, 0 deletions
diff --git a/games-action/rune/ChangeLog b/games-action/rune/ChangeLog
new file mode 100644
index 000000000000..296bb7679984
--- /dev/null
+++ b/games-action/rune/ChangeLog
@@ -0,0 +1,11 @@
+# ChangeLog for games-action/rune
+# Copyright 1999-2005 Gentoo Foundation; Distributed under the GPL v2
+# $Header: /var/cvsroot/gentoo-x86/games-action/rune/ChangeLog,v 1.1 2005/10/27 14:09:59 wolf31o2 Exp $
+
+*rune-1.07 (27 Oct 2005)
+
+ 27 Oct 2005; Chris Gianelloni <wolf31o2@gentoo.org> +metadata.xml,
+ +rune-1.07.ebuild:
+ Initial import. Original ebuild by Patrick Zimmermann <patrick@zakweb.de>
+ and modified by me. Closing bug #41732.
+
diff --git a/games-action/rune/Manifest b/games-action/rune/Manifest
new file mode 100644
index 000000000000..5970e6febb38
--- /dev/null
+++ b/games-action/rune/Manifest
@@ -0,0 +1,3 @@
+MD5 d41d8cd98f00b204e9800998ecf8427e files/digest-rune-1.07 0
+MD5 76efd745270c0e95649117f0347478dd metadata.xml 2123
+MD5 438c8ea102fd57ac2d32cf4b2c68e2a1 rune-1.07.ebuild 1807
diff --git a/games-action/rune/files/digest-rune-1.07 b/games-action/rune/files/digest-rune-1.07
new file mode 100644
index 000000000000..e69de29bb2d1
--- /dev/null
+++ b/games-action/rune/files/digest-rune-1.07
diff --git a/games-action/rune/metadata.xml b/games-action/rune/metadata.xml
new file mode 100644
index 000000000000..6da8c4276e10
--- /dev/null
+++ b/games-action/rune/metadata.xml
@@ -0,0 +1,41 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
+<pkgmetadata>
+<herd>games</herd>
+<maintainer>
+ <email>wolf31o2@gentoo.org</email>
+ <name>Chris Gianelloni</name>
+</maintainer>
+<longdescription>
+Loki, god of deception and mischief was the bane of the gods, a black sheep who
+tormented all the heavens with his persistent schemes for personal power.
+Asgard, the high heaven where the gods dwelt while determining the fates of man
+and beast was often filled with the howls of pain and anguish as god after god
+fell victim to one of Loki's plots. Having one day taken these malicious schemes
+against his Asgardian brethren too far for a final time, Loki, lord of lies, was
+imprisoned by Odin the All Father and his, Thor, the god of thunder:
+
+Loki was chained to a bleak promontory hundreds of miles below the surface of
+the earth. A venomous snake of immense proportions was wound around the
+stalactites above him. From the mouth of this fearsome reptile dripped a steady
+supply of acidic venom. The torment was horrific. The steady drops would eat
+away the exiled god's midriff right down to the backbone. In turn, his immortal
+powers of healing would slowly re-issue the flesh, only to have it burned away
+again. The snake was unfailing, as were Loki's immortal healing powers.
+
+And the excruciating agony for Loki was unending.
+
+As Thor chained him to the rock, Odin All Father proclaimed that Loki would
+remain under the constant drip of the venom until the day of Ragnarok; when
+gods, men and giants would enter into a final battle and all reality as it
+existed would perish. Then, and only then, would Loki be freed from his torment.
+
+In that distant climactic battle between the gods of heaven and the monsters who
+dwelt deep in the earth, it was assumed that Loki would fulfill his fate and
+take up sides against the Asgardians. Of course, Loki was the bane of fate, and
+he had other plans.
+
+Rune was ported to Linux by Loki Entertainment Software and is a commercial
+game, requiring the original media for installation.
+</longdescription>
+</pkgmetadata>
diff --git a/games-action/rune/rune-1.07.ebuild b/games-action/rune/rune-1.07.ebuild
new file mode 100644
index 000000000000..a9adb41bdae0
--- /dev/null
+++ b/games-action/rune/rune-1.07.ebuild
@@ -0,0 +1,74 @@
+# Copyright 1999-2005 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-action/rune/rune-1.07.ebuild,v 1.1 2005/10/27 14:09:59 wolf31o2 Exp $
+
+inherit eutils games
+
+DESCRIPTION="Viking hack and slay game"
+HOMEPAGE="http://www.humanheadstudios.com"
+SRC_URI=""
+
+LICENSE="LOKI-EULA"
+SLOT="0"
+KEYWORDS="~amd64 ~x86"
+IUSE=""
+
+RDEPEND="virtual/x11
+ !amd64? ( =media-libs/libsdl-1.2* )
+ opengl? ( virtual/opengl )
+ amd64? ( app-emulation/emul-linux-x86-xlibs
+ app-emulation/emul-linux-x86-compat
+ app-emulation/emul-linux-x86-sdl )"
+
+DEPEND=""
+
+S=${WORKDIR}
+
+GAMES_CHECK_LICENSE="yes"
+dir=${GAMES_PREFIX_OPT}/${PN}
+Ddir=${D}/${dir}
+
+pkg_setup() {
+ games_pkg_setup
+ cdrom_get_cds System/rune-bin
+}
+
+src_unpack() {
+ # unpack the data files
+ dodir "${dir}"
+ tar xzf "${CDROM_ROOT}"/data.tar.gz || die "Could not unpack data.tar.gz"
+}
+
+src_install() {
+ insinto "${dir}"
+ exeinto "${dir}"
+ einfo "Copying files... this may take a while..."
+
+ for j in Help Maps Meshes Sounds System Textures Web
+ do
+ doins -r ${j} || die "copying ${j}"
+ done
+
+ # copy linux specific files
+ doins -r "${CDROM_ROOT}"/System \
+ || die "Could not copy Linux specific files"
+
+ # the most important things: rune and ucc :)
+ doexe "${CDROM_ROOT}"/bin/x86/rune \
+ || die "Could not install rune executable"
+ fperms 750 ${dir}/System/{ucc{,-bin},rune-bin} \
+ || die "Could not make executables executable"
+ use amd64 && mv ${Ddir}/System/libSDL-1.2.so.0 \
+ ${Ddir}/System/libSDL-1.2.so.0.backup
+
+ games_make_wrapper rune ./rune "${dir}" "${dir}"
+
+ # installing documentation/icon
+ dodoc "${CDROM_ROOT}"/{README,CREDITS} || die "Could not dodoc README.linux"
+ newicon "${CDROM_ROOT}"/icon.xpm rune.xpm || die "Could not copy pixmap"
+ make_desktop_entry rune "Rune" rune.xpm "Game;ActionGame"
+
+ find ${Ddir} -exec touch '{}' \;
+
+ prepgamesdirs
+}