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--- accelerator.py +++ accelerator.py @@ -63,5 +63,5 @@ def __init__(self,texfile,mipmap = False): global activeTexture - filename = os.path.join('gfx',texfile) + filename = os.path.join('@GENTOO_DATADIR@',texfile) image = pygame.image.load(filename) data = pygame.image.tostring(image,'RGBX')