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--- scourge/src/effect.cpp~ 2005-05-19 19:47:29.000000000 +0100
+++ scourge/src/effect.cpp 2005-06-22 23:30:02.000000000 +0100
@@ -520,7 +520,7 @@
//float d = (float)(shape->getDepth() / GLShape::DIV) / 2.0;
h = (float)(shape->getHeight() / GLShape::DIV) / 3.0f;
if(h == 0) h = 0.25 / GLShape::DIV;
- sh = ((float)( abs( particle->z - particle->startZ ) / GLShape::DIV) / 3.0f);
+ sh = ((float)( abs((int)(particle->z - particle->startZ)) / GLShape::DIV) / 3.0f);
if(h == 0) h = 0.25 / GLShape::DIV;
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