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# Copyright 1999-2012 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-rpg/nwn/nwn-1.68-r6.ebuild,v 1.1 2012/12/21 09:59:20 mr_bones_ Exp $
EAPI=4
inherit eutils games
LANGUAGES="linguas_fr linguas_it linguas_es linguas_de linguas_en"
MY_PV=${PV//.}
PATCH_URL_BASE=http://files.bioware.com/neverwinternights/updates/linux/${MY_PV}
PACKAGE_NAME=_linuxclient${MY_PV}_orig.tar.gz
SOU_NAME=_linuxclient${MY_PV}_xp1.tar.gz
HOU_NAME=_linuxclient${MY_PV}_xp2.tar.gz
DESCRIPTION="Epic role-playing game set in a huge medieval fantasy world of Dungeons and Dragons"
HOMEPAGE="http://nwn.bioware.com/downloads/linuxclient.html"
SRC_URI="http://dev.gentoo.org/~calchan/distfiles/nwn-libs-1.tar.bz2
linguas_fr? (
!sou? ( !hou? ( ${PATCH_URL_BASE}/French${PACKAGE_NAME} ) )
sou? ( ${PATCH_URL_BASE}/French${SOU_NAME} )
hou? ( ${PATCH_URL_BASE}/French${HOU_NAME} ) )
linguas_it? (
!sou? ( !hou? ( ${PATCH_URL_BASE}/Italian${PACKAGE_NAME} ) )
sou? ( ${PATCH_URL_BASE}/Italian${SOU_NAME} )
hou? ( ${PATCH_URL_BASE}/Italian${HOU_NAME} ) )
linguas_en? (
!sou? ( !hou? ( ${PATCH_URL_BASE}/English${PACKAGE_NAME} ) )
sou? ( ${PATCH_URL_BASE}/English${SOU_NAME} )
hou? ( ${PATCH_URL_BASE}/English${HOU_NAME} ) )
linguas_es? (
!sou? ( !hou? ( ${PATCH_URL_BASE}/Spanish${PACKAGE_NAME} ) )
sou? ( ${PATCH_URL_BASE}/Spanish${SOU_NAME} )
hou? ( ${PATCH_URL_BASE}/Spanish${HOU_NAME} ) )
linguas_de? (
!sou? ( !hou? ( ${PATCH_URL_BASE}/German${PACKAGE_NAME} ) )
sou? ( ${PATCH_URL_BASE}/German${SOU_NAME} )
hou? ( ${PATCH_URL_BASE}/German${HOU_NAME} ) )
!linguas_en? (
!linguas_es? (
!linguas_de? (
!linguas_fr? (
!linguas_it? (
!sou? ( !hou? ( ${PATCH_URL_BASE}/English${PACKAGE_NAME} ) )
sou? ( ${PATCH_URL_BASE}/English${SOU_NAME} )
hou? ( ${PATCH_URL_BASE}/English${HOU_NAME} ) ) ) ) ) )"
LICENSE="NWN-EULA"
SLOT="0"
KEYWORDS="-* ~amd64 ~x86"
IUSE="sou hou ${LANGUAGES}"
RESTRICT="mirror strip"
RDEPEND=">=games-rpg/nwn-data-1.29-r3[sou?,hou?]
virtual/opengl
!<games-rpg/nwmouse-0.1-r1
x86? (
=virtual/libstdc++-3.3
x11-libs/libXext
x11-libs/libX11
media-libs/libsdl )
amd64? (
app-emulation/emul-linux-x86-baselibs
app-emulation/emul-linux-x86-compat
app-emulation/emul-linux-x86-xlibs
app-emulation/emul-linux-x86-sdl )"
DEPEND="app-arch/unzip"
S=${WORKDIR}/nwn
dir=${GAMES_PREFIX_OPT}/${PN}
Ddir=${D}/${dir}
die_from_busted_nwn-data() {
local use=$*
ewarn "You must emerge games-rpg/nwn-data with USE=$use. You can fix this"
ewarn "by doing the following:"
echo
elog "mkdir -p /etc/portage"
elog "echo 'games-rpg/nwn-data $use' >> /etc/portage/package.use"
elog "emerge --oneshot games-rpg/nwn-data"
die "nwn-data requires USE=$use"
}
pkg_setup() {
games_pkg_setup
if use sou
then
has_version "games-rpg/nwn-data[sou]" || die_from_busted_nwn-data sou
fi
if use hou
then
has_version "games-rpg/nwn-data[hou]" || die_from_busted_nwn-data hou
fi
strip-linguas de en es fr it
}
src_unpack() {
mkdir -p "${S}"
cd "${S}"
mkdir -p .metadata
for a in ${A}
do
if [ -z "${a/*libs*}" ]
then
unpack "${a}"
fi
if [ -z "${a/*orig*}" ]
then
currentlocale=""
if [ -z "${a/*German*/}" ]
then
currentlocale=de
elif [ -z "${a/*English*/}" ]
then
currentlocale=en
elif [ -z "${a/*Spanish*/}" ]
then
currentlocale=es
elif [ -z "${a/*Italian*/}" ]
then
currentlocale=it
elif [ -z "${a/*French*/}" ]
then
currentlocale=fr
fi
if [ -n "$currentlocale" ]
then
mkdir -p "${currentlocale}"
cd "${currentlocale}"
unpack "${a}"
cd ..
fi
fi
done
use sou && (
for a in ${A}
do
if [ -z "${a/*$SOU_NAME}" ]
then
currentlocale=""
if [ -z "${a/*German*/}" ]
then
currentlocale=de
elif [ -z "${a/*English*/}" ]
then
currentlocale=en
elif [ -z "${a/*Spanish*/}" ]
then
currentlocale=es
elif [ -z "${a/*Italian*/}" ]
then
currentlocale=it
elif [ -z "${a/*French*/}" ]
then
currentlocale=fr
fi
if [ -n "$currentlocale" ]
then
mkdir -p "${currentlocale}"
cd "${currentlocale}"
rm -f data/patch.bif patch.key
unpack "${a}"
cd ..
fi
fi
done )
use hou && (
for a in ${A}
do
if [ -z "${a/*$HOU_NAME}" ]
then
currentlocale=""
if [ -z "${a/*German*/}" ]
then
currentlocale=de
elif [ -z "${a/*English*/}" ]
then
currentlocale=en
elif [ -z "${a/*Spanish*/}" ]
then
currentlocale=es
elif [ -z "${a/*Italian*/}" ]
then
currentlocale=it
elif [ -z "${a/*French*/}" ]
then
currentlocale=fr
fi
if [ -n "$currentlocale" ]
then
mkdir -p "${currentlocale}"
cd "${currentlocale}"
rm -f data/patch.bif patch.key data/xp1patch.bif xp1patch.key override/*
unpack "${a}"
cd ..
fi
fi
done )
}
src_install() {
dodir "${dir}"
exeinto "${dir}"
doexe "${FILESDIR}"/fixinstall
sed -i \
-e "s:GENTOO_USER:${GAMES_USER}:" \
-e "s:GENTOO_GROUP:${GAMES_GROUP}:" \
-e "s:GENTOO_DIR:${GAMES_PREFIX_OPT}:" \
-e "s:override miles nwm:miles:" \
-e "s:chitin.key dialog.tlk nwmain:chitin.key:" \
-e "s:^chmod a-x:#chmod a-x:" \
"${Ddir}"/fixinstall || die
if use hou || use sou
then
sed -i \
-e "s:chitin.key patch.key:chitin.key:" \
"${Ddir}"/fixinstall || die
fi
fperms ug+x "${dir}"/fixinstall || die
mv "${S}"/* "${Ddir}"
mv "${S}"/.metadata "${Ddir}"
games_make_wrapper nwn ./nwn "${dir}" "${dir}"
make_desktop_entry nwn "Neverwinter Nights"
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
elog "The included custom libSDL is patched to enable the following key sequences:"
elog " * Left-Alt & Enter - Iconify Window"
elog " * Right-Alt & Enter - Toggle between FullScreen/Windowed"
elog " * Left-Control & G - Disable the mouse grab that keeps the cursor inside the NWN window"
elog " * Right-Control & G - Re-enable the mouse grab to keep the cursor inside the NWN window"
elog
elog "The NWN linux client is now installed."
elog "Proceed with the following step in order to get it working:"
elog "Run ${dir}/fixinstall as root"
}
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