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# Copyright 1999-2003 Gentoo Technologies, Inc.
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-strategy/scorched3d/scorched3d-35.ebuild,v 1.4 2003/11/10 14:04:32 vapier Exp $
inherit games gcc eutils
DESCRIPTION="Multi-player tank battle in 3D (OpenGL)"
HOMEPAGE="http://www.scorched3d.co.uk/"
SRC_URI="mirror://sourceforge/scorched3d/Scorched3D-${PV}-src.tar.gz"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="x86 ppc"
RDEPEND=">=media-libs/libsdl-1.0.1
media-libs/sdl-net
media-libs/sdl-mixer
>=x11-libs/wxGTK-2.3.4
dev-games/ode
>=sys-libs/zlib-1.1.4"
DEPEND="${RDEPEND}
>=sys-apps/sed-4"
S=${WORKDIR}/scorched
src_unpack() {
unpack ${A}
cd ${S}
[ "`gcc-version`" == "3.3" ] && epatch ${FILESDIR}/${PV}-gcc3.patch
}
src_compile() {
# yeah, I know running it twice, but egamesconf has a lot more stuff
./autogen.sh
egamesconf \
--exec_prefix=${GAMES_PREFIX} \
--datadir=${GAMES_DATADIR}/${PN} \
|| die
sed -i \
"s:/usr/games/scorched3d/:${GAMES_DATADIR}/${PN}/:" \
src/scorched/Makefile \
|| die "sed src/scorched/Makefile failed"
emake || die "emake failed"
}
src_install() {
dogamesbin src/scorched/scorched3d
dodoc AUTHORS README TODO documentation/*.txt
dodir ${GAMES_DATADIR}/${PN} || die "dodir failed"
cp -R data/ ${D}${GAMES_DATADIR}/${PN} || die "cp failed"
prepgamesdirs
}
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