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authorWilliam Breathitt Gray <william.gray@linaro.org>2024-03-02 08:39:57 -0500
committerJames Le Cuirot <chewi@gentoo.org>2024-03-02 14:14:08 +0000
commit5fe042d7ff41d1829aadfee1612c6cdb05a5dedd (patch)
tree182385d4488ad2a12fce4ad2d02f319e4f49389b
parentdev-libs/serd: Stabilize 0.32.2 arm64, #925325 (diff)
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games-fps/chocolate-doom: update maintainers
Signed-off-by: William Breathitt Gray <william.gray@linaro.org> Signed-off-by: James Le Cuirot <chewi@gentoo.org>
-rw-r--r--games-fps/chocolate-doom/metadata.xml8
1 files changed, 0 insertions, 8 deletions
diff --git a/games-fps/chocolate-doom/metadata.xml b/games-fps/chocolate-doom/metadata.xml
index b1f37c9b7072..e457eb8c59dc 100644
--- a/games-fps/chocolate-doom/metadata.xml
+++ b/games-fps/chocolate-doom/metadata.xml
@@ -4,14 +4,6 @@
<longdescription lang="en">
Chocolate Doom aims to accurately reproduce the original DOS version of Doom and other games based on the Doom engine in a form that can be run on modern computers.
</longdescription>
- <maintainer type="person" proxied="yes">
- <email>vilhelm.gray@gmail.com</email>
- <name>William Breathitt Gray</name>
- </maintainer>
- <maintainer type="project" proxied="proxy">
- <email>proxy-maint@gentoo.org</email>
- <name>Proxy Maintainers</name>
- </maintainer>
<maintainer type="project">
<email>games@gentoo.org</email>
<name>Gentoo Games Project</name>