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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-arcade/skystreets | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-arcade/skystreets')
-rw-r--r-- | games-arcade/skystreets/Manifest | 1 | ||||
-rw-r--r-- | games-arcade/skystreets/files/0.2.4-gl.patch | 10 | ||||
-rw-r--r-- | games-arcade/skystreets/files/skystreets-0.2.4-as-needed.patch | 11 | ||||
-rw-r--r-- | games-arcade/skystreets/metadata.xml | 8 | ||||
-rw-r--r-- | games-arcade/skystreets/skystreets-0.2.4.ebuild | 33 |
5 files changed, 63 insertions, 0 deletions
diff --git a/games-arcade/skystreets/Manifest b/games-arcade/skystreets/Manifest new file mode 100644 index 000000000000..cad8f4dfc4bc --- /dev/null +++ b/games-arcade/skystreets/Manifest @@ -0,0 +1 @@ +DIST skystreets-0.2.4.tar.bz2 1838860 SHA256 008a4a1947399902e7726d1f16d430b1029445477ac17eeb7755ee019570cb09 SHA512 b27ac359f3f4e187aa3fa6d576574301baee56a90a7502b10976924b7def95a65adac47940637b02467ad3902df981e33871cfb7f81e583f478b7319e6baafe6 WHIRLPOOL f035deef81658fc9aaa4587dbd44dc3772a3d7408876216ff0838436957aba5e7e3489fa8ad421800eb4c37ae46097a779e686b3b56090f2d9f5bf9940223abb diff --git a/games-arcade/skystreets/files/0.2.4-gl.patch b/games-arcade/skystreets/files/0.2.4-gl.patch new file mode 100644 index 000000000000..6ff5548a5fa3 --- /dev/null +++ b/games-arcade/skystreets/files/0.2.4-gl.patch @@ -0,0 +1,10 @@ +--- game.cpp.old 2004-12-31 01:02:13.351382184 +1100 ++++ game.cpp 2004-12-31 01:02:26.415396152 +1100 +@@ -8,6 +8,7 @@ + #include <windows.h> + #endif + ++#define GL_GLEXT_PROTOTYPES 1 + #include <GL/gl.h> + #include "SDL.h" + #include <string.h> diff --git a/games-arcade/skystreets/files/skystreets-0.2.4-as-needed.patch b/games-arcade/skystreets/files/skystreets-0.2.4-as-needed.patch new file mode 100644 index 000000000000..414cd3d61ce4 --- /dev/null +++ b/games-arcade/skystreets/files/skystreets-0.2.4-as-needed.patch @@ -0,0 +1,11 @@ +--- Makefile.in.old 2009-02-02 18:04:04.000000000 +0100 ++++ Makefile.in 2009-02-02 18:04:37.000000000 +0100 +@@ -78,7 +78,7 @@ + EXTRA_DIST = *.h CODE BUGS + INCLUDES = `sdl-config --cflags` -Wall -O2 -DDATAPATH=\"$(pkgdatadir)\" + #LDFLAGS = -lSDL_image -lm +-LDFLAGS = -lSDL_image -lGL -lGLU -lm ++LDADD = -lSDL_image -lGL -lGLU -lm + # LDFLAGS = `sdl-config --libs` -lSDL_image -lm + SUBDIRS = audio gfx levels + AUTOMAKE_OPTIONS = dist-bzip2 diff --git a/games-arcade/skystreets/metadata.xml b/games-arcade/skystreets/metadata.xml new file mode 100644 index 000000000000..9203495e4844 --- /dev/null +++ b/games-arcade/skystreets/metadata.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> + <herd>games</herd> + <upstream> + <remote-id type="freecode">skystreets</remote-id> + </upstream> +</pkgmetadata> diff --git a/games-arcade/skystreets/skystreets-0.2.4.ebuild b/games-arcade/skystreets/skystreets-0.2.4.ebuild new file mode 100644 index 000000000000..16cc04ca2fa0 --- /dev/null +++ b/games-arcade/skystreets/skystreets-0.2.4.ebuild @@ -0,0 +1,33 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +inherit eutils games + +DESCRIPTION="A remake of the old DOS game Skyroads" +HOMEPAGE="http://freecode.com/projects/skystreets" +SRC_URI="mirror://gentoo/${P}.tar.bz2" + +LICENSE="OSL-2.0" +SLOT="0" +KEYWORDS="~alpha amd64 ppc x86" +IUSE="" + +DEPEND="virtual/opengl + virtual/glu + media-libs/libsdl[opengl,video] + media-libs/sdl-image" +RDEPEND=${DEPEND} + +src_prepare() { + epatch "${FILESDIR}"/${PV}-gl.patch \ + "${FILESDIR}"/${P}-as-needed.patch +} + +src_install() { + default + newicon gfx/sunscene.png ${PN}.png + make_desktop_entry ${PN} SkyStreets + prepgamesdirs +} |