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--- dab/gamescreen.h.orig
+++ dab/gamescreen.h
@@ -70,9 +70,9 @@
virtual void redraw(void) = 0; // Refresh
virtual int getinput(void) = 0; // Get user input
virtual void bell(void) = 0; // Beep
- virtual void score(size_t p, const PLAYER& p) = 0; // Post current score
- virtual void games(size_t p, const PLAYER& p) = 0; // Post games won
- virtual void total(size_t p, const PLAYER& p) = 0; // Post total score
+ virtual void score(size_t s, const PLAYER& p) = 0; // Post current score
+ virtual void games(size_t s, const PLAYER& p) = 0; // Post games won
+ virtual void total(size_t s, const PLAYER& p) = 0; // Post total score
virtual void ties(const PLAYER& p) = 0; // Post tie games
};
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