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author | Michael Sterrett <mr_bones_@gentoo.org> | 2004-07-02 01:50:42 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2004-07-02 01:50:42 +0000 |
commit | 3f1866321841dff0c7bec74328155d6645108c1a (patch) | |
tree | 395b6b3f977c5ea4b1f33f9b427defce4b01c41d /games-fps | |
parent | version bump (diff) | |
download | historical-3f1866321841dff0c7bec74328155d6645108c1a.tar.gz historical-3f1866321841dff0c7bec74328155d6645108c1a.tar.bz2 historical-3f1866321841dff0c7bec74328155d6645108c1a.zip |
Fix typo (bug #55843); no backquotes
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/quake2-icculus/ChangeLog | 6 | ||||
-rw-r--r-- | games-fps/quake2-icculus/Manifest | 14 | ||||
-rw-r--r-- | games-fps/quake2-icculus/quake2-icculus-0.15-r1.ebuild | 45 |
3 files changed, 36 insertions, 29 deletions
diff --git a/games-fps/quake2-icculus/ChangeLog b/games-fps/quake2-icculus/ChangeLog index dd58d91aaabf..f14c5dad6926 100644 --- a/games-fps/quake2-icculus/ChangeLog +++ b/games-fps/quake2-icculus/ChangeLog @@ -1,6 +1,10 @@ # ChangeLog for games-fps/quake2-icculus # Copyright 2002-2004 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/ChangeLog,v 1.7 2004/06/28 22:19:10 agriffis Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/ChangeLog,v 1.8 2004/07/02 01:50:42 mr_bones_ Exp $ + + 01 Jul 2004; Michael Sterrett <mr_bones_@gentoo.org> + quake2-icculus-0.15-r1.ebuild: + Fix typo (bug #55843); no backquotes 28 Jun 2004; Aron Griffis <agriffis@gentoo.org> quake2-icculus-0.15-r1.ebuild: diff --git a/games-fps/quake2-icculus/Manifest b/games-fps/quake2-icculus/Manifest index 66c8bd2438e3..95d8da426e9d 100644 --- a/games-fps/quake2-icculus/Manifest +++ b/games-fps/quake2-icculus/Manifest @@ -1,12 +1,12 @@ -MD5 f2c94aba7ef8dcf14354b5625307dd60 quake2-icculus-0.15-r1.ebuild 4374 -MD5 9f24a1f1aaf6d1675c6e2b327c294703 ChangeLog 1309 +MD5 dcbaa0ab50c92845f72d808657f1c9a3 ChangeLog 1438 MD5 f17b9b8fa07a38914fe1c03268f51678 metadata.xml 158 -MD5 ad5de2e8c5c06b69b3b5a2dd926a758f files/0.15-Makefile-optflags.patch 260 +MD5 287c0dae768b3e3e05797e80e308bc4d quake2-icculus-0.15-r1.ebuild 4406 MD5 2219e82edb75f4e2a9fa232afc365c5d files/0.15-Makefile-gcc3.patch 787 -MD5 b4df11798b5b2777a1097c4d9a61c0df files/sdlquake2.start 46 -MD5 2baa3c18b4ee41b7174014771b692f80 files/quake2.start 43 +MD5 ad5de2e8c5c06b69b3b5a2dd926a758f files/0.15-Makefile-optflags.patch 260 MD5 fa58facee98afc741e1928b77be65065 files/README-postinstall 2695 -MD5 d767ab81dded19a075fc660fdd3f83fd files/0.15-Makefile-noopts.patch 766 MD5 da3eb5b7690c63cbf1f2796f2e3aa969 files/q2ded.start 42 -MD5 c95a6c91b14235134b9ac58fdee7c5eb files/digest-quake2-icculus-0.15-r1 248 +MD5 2baa3c18b4ee41b7174014771b692f80 files/quake2.start 43 +MD5 b4df11798b5b2777a1097c4d9a61c0df files/sdlquake2.start 46 +MD5 d767ab81dded19a075fc660fdd3f83fd files/0.15-Makefile-noopts.patch 766 MD5 4247988d46cf59b63b9e668fa1045492 files/0.15-gentoo-path.patch 1693 +MD5 c95a6c91b14235134b9ac58fdee7c5eb files/digest-quake2-icculus-0.15-r1 248 diff --git a/games-fps/quake2-icculus/quake2-icculus-0.15-r1.ebuild b/games-fps/quake2-icculus/quake2-icculus-0.15-r1.ebuild index 84e28d885ccc..46af350a9c89 100644 --- a/games-fps/quake2-icculus/quake2-icculus-0.15-r1.ebuild +++ b/games-fps/quake2-icculus/quake2-icculus-0.15-r1.ebuild @@ -1,12 +1,10 @@ # Copyright 1999-2004 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.15-r1.ebuild,v 1.8 2004/06/28 22:19:10 agriffis Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/quake2-icculus/quake2-icculus-0.15-r1.ebuild,v 1.9 2004/07/02 01:50:42 mr_bones_ Exp $ inherit eutils gcc games MY_P="quake2-r${PV}" -S="${WORKDIR}/${MY_P}" - DESCRIPTION="The icculus.org linux port of iD's quake2 engine" HOMEPAGE="http://icculus.org/quake2/" SRC_URI="http://icculus.org/quake2/files/${MY_P}.tar.gz @@ -32,19 +30,21 @@ DEPEND="${RDEPEND} >=sys-apps/sed-4 app-arch/sharutils" +S="${WORKDIR}/${MY_P}" + src_unpack() { unpack ${MY_P}.tar.gz cd ${S} - epatch ${FILESDIR}/${PV}-Makefile-noopts.patch - epatch ${FILESDIR}/${PV}-Makefile-optflags.patch - epatch ${FILESDIR}/${PV}-gentoo-path.patch + epatch "${FILESDIR}/${PV}-Makefile-noopts.patch" + epatch "${FILESDIR}/${PV}-Makefile-optflags.patch" + epatch "${FILESDIR}/${PV}-gentoo-path.patch" sed -i \ -e "s:GENTOO_DATADIR:${GAMES_DATADIR}/quake2-data:" \ src/qcommon/files.c \ || die "sed src/qcommon/files.c failed" - ln -s `which echo` ${T}/more - for g in $(useq rogue && echo rogue) $(useq xatrix && echo matrix); do + ln -s $(which echo) ${T}/more + for g in $(useq rogue && echo rogue) $(useq xatrix && echo xatrix); do mkdir -p ${S}/src/${g} cd ${S}/src/${g} unpack ${g}src320.shar.Z @@ -63,14 +63,17 @@ src_unpack() { yesno() { for f in $@ ; do - useq $f || { echo NO ; return 1 ; } + if ! useq $f ; then + echo NO + return 1 + fi done echo YES return 0 } src_compile() { - BUILD_X11=`yesno X` + BUILD_X11=$(yesno X) use sdl || use X || use svga || use aalib || BUILD_X11=YES # xatrix fails to build @@ -82,26 +85,26 @@ src_compile() { || echo "#define GENTOO_LIBDIR \"${GAMES_LIBDIR}/${PN}\"" > src/linux/gentoo-libdir.h make clean || die "cleaning failed" make build_release \ - BUILD_SDLQUAKE2=`yesno sdl` \ - BUILD_SVGA=`yesno svga` \ + BUILD_SDLQUAKE2=$(yesno sdl) \ + BUILD_SVGA=$(yesno svga) \ BUILD_X11=${BUILD_X11} \ - BUILD_GLX=`yesno opengl X` \ - BUILD_SDL=`yesno sdl` \ - BUILD_SDLGL=`yesno sdl opengl` \ + BUILD_GLX=$(yesno opengl X) \ + BUILD_SDL=$(yesno sdl) \ + BUILD_SDLGL=$(yesno sdl opengl) \ BUILD_CTFDLL=YES \ - BUILD_XATRIX=`yesno xatrix` \ - BUILD_ROGUE=`yesno rogue` \ - BUILD_JOYSTICK=`yesno joystick` \ + BUILD_XATRIX=$(yesno xatrix) \ + BUILD_ROGUE=$(yesno rogue) \ + BUILD_JOYSTICK=$(yesno joystick) \ BUILD_DEDICATED=YES \ - BUILD_AA=`yesno aalib` \ + BUILD_AA=$(yesno aalib) \ BUILD_QMAX=${BUILD_QMAX} \ HAVE_IPV6=NO \ BUILD_ARTS=NO \ SDLDIR=/usr/lib \ - BUILD_ARTS=`yesno arts` \ + BUILD_ARTS=$(yesno arts) \ OPTCFLAGS="${CFLAGS}" \ || die "make failed" - #HAVE_IPV6=`yesno ipv6` \ + #HAVE_IPV6=$(yesno ipv6) \ # now we save the build dir ... except for the object files ... rm release*/*/*.o mv release* my-rel-${BUILD_QMAX} |