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# ChangeLog for games-fps/doom3-lms
# Copyright 1999-2008 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/doom3-lms/ChangeLog,v 1.8 2008/02/15 00:38:34 wolf31o2 Exp $

  15 Feb 2008; Chris Gianelloni <wolf31o2@gentoo.org> -doom3-lms-3.ebuild,
  doom3-lms-3-r1.ebuild:
  Marking stable on amd64/x86 as there's no code differences, just ebuild
  differences, and this has been in the tree for a long time with no bugs
  filed.

*doom3-lms-3-r1 (30 Oct 2006)

  30 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
  +doom3-lms-3-r1.ebuild:
  Added new revision for testing which uses the brand-spankin-new
  games-mods.eclass to reduce ebuild code.

  19 Sep 2006; Chris Gianelloni <wolf31o2@gentoo.org> -doom3-lms-2.0.ebuild,
  doom3-lms-3.ebuild:
  Stable on amd64/x86 and cleaning up older versions.

  31 Mar 2006; Chris Gianelloni <wolf31o2@gentoo.org> doom3-lms-3.ebuild:
  Changed nomirror to mirror and nostrip to strip.

  31 Mar 2006; Chris Gianelloni <wolf31o2@gentoo.org> doom3-lms-2.0.ebuild:
  Changed nofetch to fetch.

*doom3-lms-3 (22 Mar 2006)

  22 Mar 2006; Chris Gianelloni <wolf31o2@gentoo.org> +doom3-lms-3.ebuild:
  Version bumped to 3.0 and closing bug #124386.

  20 Mar 2006; Mark Loeser <halcy0n@gentoo.org> doom3-lms-2.0.ebuild:
  Add DEPEND on app-arch/unzip

*doom3-lms-2.0 (22 Nov 2005)

  22 Nov 2005; Mike Frysinger <vapier@gentoo.org> :
  Initial import.  Ebuild submitted by me.