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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-arcade/insaneodyssey/files/insaneodyssey-000311-datafiles.patch | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-arcade/insaneodyssey/files/insaneodyssey-000311-datafiles.patch')
-rw-r--r-- | games-arcade/insaneodyssey/files/insaneodyssey-000311-datafiles.patch | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/games-arcade/insaneodyssey/files/insaneodyssey-000311-datafiles.patch b/games-arcade/insaneodyssey/files/insaneodyssey-000311-datafiles.patch new file mode 100644 index 000000000000..417d8396e19b --- /dev/null +++ b/games-arcade/insaneodyssey/files/insaneodyssey-000311-datafiles.patch @@ -0,0 +1,55 @@ +--- io.cpp.orig 2004-06-01 19:11:16.000000000 +0300 ++++ io.cpp 2004-06-01 19:21:14.000000000 +0300 +@@ -42,7 +42,11 @@ + { + SDL_Surface *image, *surface; + +- image = IMG_Load(datafile); ++ char data_path[100]; ++ strcpy(data_path, "/usr/share/games/insaneodyssey/"); ++ strcat(data_path, datafile); ++ ++ image = IMG_Load(data_path); + if ( image == NULL ) { + fprintf(stderr, "Couldn't load image %s\n", + datafile); +@@ -67,7 +71,11 @@ + { + SDL_Surface *image, *surface; + +- image = IMG_Load(datafile); ++ char data_path[100]; ++ strcpy(data_path, "/usr/share/games/insaneodyssey/"); ++ strcat(data_path, datafile); ++ ++ image = IMG_Load(data_path); + if ( image == NULL ) { + fprintf(stderr, "Couldn't load image %s\n", datafile); + return(NULL); +@@ -87,8 +95,12 @@ + { + SDL_Surface *image; + ++ char data_path[100]; ++ strcpy(data_path, "/usr/share/games/insaneodyssey/"); ++ strcat(data_path, datafile); ++ + /* Load the BMP file into a surface */ +- image = IMG_Load(datafile); ++ image = IMG_Load(data_path); + if ( image == NULL ) { + fprintf(stderr, "Couldn't load %s: %s\n", datafile, + SDL_GetError()); +@@ -493,7 +493,11 @@ + if ( fp != NULL ) + while( !feof(fp) && j < MAXTILES ) + { +- fscanf ( fp, "%d %d %d\n", &tileatt[j].nexttile, &tileatt[j].bits, &tileatt[j].wait ); ++ int nexttile, bits, wait; ++ fscanf(fp, "%d %d %d\n", &nexttile, &bits, &wait); ++ tileatt[j].nexttile = nexttile; ++ tileatt[j].bits = bits; ++ tileatt[j].wait = wait; + j++; + } + else |