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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-fps/soldieroffortune/soldieroffortune-1.06a-r1.ebuild | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-fps/soldieroffortune/soldieroffortune-1.06a-r1.ebuild')
-rw-r--r-- | games-fps/soldieroffortune/soldieroffortune-1.06a-r1.ebuild | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/games-fps/soldieroffortune/soldieroffortune-1.06a-r1.ebuild b/games-fps/soldieroffortune/soldieroffortune-1.06a-r1.ebuild new file mode 100644 index 000000000000..f220471117b2 --- /dev/null +++ b/games-fps/soldieroffortune/soldieroffortune-1.06a-r1.ebuild @@ -0,0 +1,84 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +inherit check-reqs eutils unpacker cdrom games + +DESCRIPTION="First-person shooter based on the mercenary trade" +HOMEPAGE="http://www.lokigames.com/products/sof/" +SRC_URI="mirror://lokigames/sof/sof-${PV}-cdrom-x86.run" + +LICENSE="LOKI-EULA" +SLOT="0" +KEYWORDS="amd64 x86" +RESTRICT="strip" +IUSE="" + +DEPEND="games-util/loki_patch" +RDEPEND="sys-libs/glibc + amd64? ( sys-libs/glibc[multilib] ) + virtual/opengl[abi_x86_32(-)] + media-libs/libsdl[X,opengl,sound,abi_x86_32(-)] + x11-libs/libXrender[abi_x86_32(-)] + x11-libs/libXrandr[abi_x86_32(-)] + media-libs/smpeg[abi_x86_32(-)]" + +S=${WORKDIR} + +dir=${GAMES_PREFIX_OPT}/${PN} +Ddir=${ED}/${dir} +unpackDir=${T}/unpack + +CHECKREQS_DISK_BUILD="1450M" +CHECKREQS_DISK_USR="725M" + +pkg_pretend() { + check-reqs_pkg_pretend +} + +src_unpack() { + cdrom_get_cds sof.xpm + unpack_makeself + mkdir ${unpackDir} || die + tar xzf "${CDROM_ROOT}"/paks.tar.gz -C "${unpackDir}" || die + tar xzf "${CDROM_ROOT}"/binaries.tar.gz -C "${unpackDir}" || die +} + +src_install() { + einfo "Copying files... this may take a while..." + exeinto "${dir}" + doexe "${CDROM_ROOT}"/bin/x86/glibc-2.1/sof + insinto "${dir}" + doins -r "${unpackDir}"/* + doins "${CDROM_ROOT}"/{README,kver.pub,sof.xpm} + + cd "${S}" + export _POSIX2_VERSION=199209 + loki_patch --verify patch.dat + loki_patch patch.dat "${Ddir}" >& /dev/null || die + + # now, since these files are coming off a cd, the times/sizes/md5sums wont + # be different ... that means portage will try to unmerge some files (!) + # we run touch on ${D} so as to make sure portage doesnt do any such thing + find "${Ddir}" -exec touch '{}' + + + games_make_wrapper sof ./sof "${dir}" "${dir}" + + # fix buffer overflow + sed -i -e '/^exec/i \ +export MESA_EXTENSION_MAX_YEAR=2003 \ +export __GL_ExtensionStringVersion=17700' \ + "${ED}/${GAMES_BINDIR}/sof" || die + + doicon "${CDROM_ROOT}"/sof.xpm + make_desktop_entry sof "Soldier of Fortune" sof + + prepgamesdirs +} + +pkg_postinst() { + games_pkg_postinst + elog "To play the game run:" + elog " sof" +} |