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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-server/nwn-ded | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-server/nwn-ded')
-rw-r--r-- | games-server/nwn-ded/Manifest | 2 | ||||
-rw-r--r-- | games-server/nwn-ded/metadata.xml | 5 | ||||
-rw-r--r-- | games-server/nwn-ded/nwn-ded-1.69.ebuild | 71 |
3 files changed, 78 insertions, 0 deletions
diff --git a/games-server/nwn-ded/Manifest b/games-server/nwn-ded/Manifest new file mode 100644 index 000000000000..aecc9e4c415b --- /dev/null +++ b/games-server/nwn-ded/Manifest @@ -0,0 +1,2 @@ +DIST NWNDedicatedServer1.69.zip 606293816 SHA256 9df63ea1bf24b43be2c7568a1379cb7197fb591b0c0454ec2d20cec96234a45c SHA512 0f91ab8d03d040389d9ad7ccc7d50079057d62d542fecfb2164a726511718ba982f7b2f9878bc1143f2c61b3ef7ab8f92e5e4007b515ad6aff51216c5b602ffd WHIRLPOOL 2f309f42a01c4fc01f600cb3d23e2e2c82e5ad42462e695cc56a90a59ab220bb6324a4aef9714567d8fdc9393624d63b310ff2fe225c49151932aa16d26f110a +DIST NWNEnglish1.69dialog.zip 3200987 SHA256 357fd4c312d7598e9f563c61918f78c2235bd19acff8ac1b2d19140972828d66 SHA512 8c3214a3bcf137ea3b4b59d89055b7e22d15b8ab8d6007d81a9e70e156f8af611a8032ce5cf5c42ecd8c5af7eebe95f012a3f91723f273efa42701fd036482be WHIRLPOOL 09724f2ea25814ea98fe865207d6d7a160abfe0e582c71d2b8c649855a16b3596722525c52037f76a1cf9194053edbb19627eb16c27975646cc7247478554a1f diff --git a/games-server/nwn-ded/metadata.xml b/games-server/nwn-ded/metadata.xml new file mode 100644 index 000000000000..d3c2cc926f0b --- /dev/null +++ b/games-server/nwn-ded/metadata.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> +<herd>games</herd> +</pkgmetadata> diff --git a/games-server/nwn-ded/nwn-ded-1.69.ebuild b/games-server/nwn-ded/nwn-ded-1.69.ebuild new file mode 100644 index 000000000000..c82435d20ce0 --- /dev/null +++ b/games-server/nwn-ded/nwn-ded-1.69.ebuild @@ -0,0 +1,71 @@ +# Copyright 1999-2014 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +inherit games + +LANGUAGES="linguas_en" +DIALOG_URL_BASE=http://files.bioware.com/neverwinternights/dialog/ + +DESCRIPTION="Neverwinter Nights Dedicated server" +HOMEPAGE="http://nwn.bioware.com/downloads/standaloneserver.html" +SRC_URI="http://files.bioware.com/neverwinternights/updates/windows/server/NWNDedicatedServer${PV}.zip + linguas_en? ( ${DIALOG_URL_BASE}/english/NWNEnglish${PV}dialog.zip )" + +LICENSE="NWN-EULA" +SLOT="0" +KEYWORDS="-* amd64 x86" +IUSE="${LANGUAGES}" +RESTRICT="mirror strip" + +DEPEND="app-arch/unzip" + +S=${WORKDIR} + +dir=${GAMES_PREFIX_OPT}/${PN} +QA_PREBUILT="${dir:1}/common/nwserver" + +src_unpack() { + mkdir common || die + cd common || die + unpack NWNDedicatedServer${PV}.zip + tar -zxf linuxdedserver${PV/./}.tar.gz || die + rm -f *dedserver*.{tar.gz,sit,zip} *.exe *.dll + cd .. + local currentlocale="" + local a + for a in ${A} + do + if [ -z "${a/*dialog*/}" ] ; then + if [ -z "${a/*English*/}" ]; then currentlocale="en"; fi + if [ -z "${a/*French*/}" ]; then currentlocale="fr"; fi + if [ -z "${a/*German*/}" ]; then currentlocale="de"; fi + if [ -z "${a/*Italian*/}" ]; then currentlocale="it"; fi + if [ -z "${a/*Spanish*/}" ]; then currentlocale="es"; fi + if [ -z "${a/*Japanese*/}" ]; then currentlocale="ja"; fi + mkdir ${currentlocale} || die + cd ${currentlocale} + cp -rfl ../common/* . || die + unpack "${a}" + cd .. + fi + done +} + +src_install() { + dodir ${dir} + + local currentlocale + for currentlocale in * ; do + if [[ ${currentlocale} != "common" ]] + then + games_make_wrapper nwserver-${currentlocale} ./nwserver "${dir}/${currentlocale}" "${dir}/${currentlocale}" + fi + done + + mv * "${D}/${dir}"/ || die + + prepgamesdirs + chmod -R g+w "${D}/${dir}" +} |