diff options
Diffstat (limited to 'games-strategy/0ad')
-rw-r--r-- | games-strategy/0ad/0ad-0.0.16_alpha-r2.ebuild | 141 | ||||
-rw-r--r-- | games-strategy/0ad/0ad-0.0.17_alpha.ebuild | 144 | ||||
-rw-r--r-- | games-strategy/0ad/Manifest | 2 | ||||
-rw-r--r-- | games-strategy/0ad/files/0ad-0.0.16_alpha-gcc-4.9.patch | 42 | ||||
-rw-r--r-- | games-strategy/0ad/files/0ad-0.0.16_alpha-gentoo.patch | 93 | ||||
-rw-r--r-- | games-strategy/0ad/files/0ad-0.0.17_alpha-gentoo.patch | 100 | ||||
-rw-r--r-- | games-strategy/0ad/metadata.xml | 20 |
7 files changed, 542 insertions, 0 deletions
diff --git a/games-strategy/0ad/0ad-0.0.16_alpha-r2.ebuild b/games-strategy/0ad/0ad-0.0.16_alpha-r2.ebuild new file mode 100644 index 000000000000..2c1be9796bc8 --- /dev/null +++ b/games-strategy/0ad/0ad-0.0.16_alpha-r2.ebuild @@ -0,0 +1,141 @@ +# Copyright 1999-2014 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 + +WX_GTK_VER="2.8" + +inherit eutils wxwidgets toolchain-funcs gnome2-utils games + +MY_P=0ad-${PV/_/-} +DESCRIPTION="A free, real-time strategy game" +HOMEPAGE="http://play0ad.com/" +SRC_URI="http://releases.wildfiregames.com/${MY_P}-unix-build.tar.xz" + +LICENSE="GPL-2 LGPL-2.1 MIT CC-BY-SA-3.0 ZLIB" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="editor +lobby pch sound test" +RESTRICT="test" + +RDEPEND=" + dev-lang/spidermonkey:24 + dev-libs/boost + dev-libs/icu:= + dev-libs/libxml2 + ~games-strategy/0ad-data-${PV} + media-gfx/nvidia-texture-tools + media-libs/libpng:0 + media-libs/libsdl[X,opengl,video] + net-libs/enet:1.3 + net-libs/miniupnpc + net-misc/curl + sys-libs/zlib + virtual/jpeg + virtual/opengl + x11-libs/libX11 + x11-libs/libXcursor + editor? ( x11-libs/wxGTK:${WX_GTK_VER}[X,opengl] ) + lobby? ( net-libs/gloox ) + sound? ( media-libs/libogg + media-libs/libvorbis + media-libs/openal )" +DEPEND="${RDEPEND} + virtual/pkgconfig + test? ( dev-lang/perl )" + +S=${WORKDIR}/${MY_P} + +src_prepare() { + epatch "${FILESDIR}"/${P}-gentoo.patch \ + "${FILESDIR}"/${P}-gcc-4.9.patch +} + +src_configure() { + local myconf=( + --with-system-nvtt + --with-system-enet + --with-system-miniupnpc + --with-system-mozjs24 + --minimal-flags + $(usex pch "" "--without-pch") + $(usex test "" "--without-tests") + $(usex sound "" "--without-audio") + $(usex editor "--atlas" "") + $(usex lobby "" "--without-lobby") + --collada + --bindir="${GAMES_BINDIR}" + --libdir="$(games_get_libdir)"/${PN} + --datadir="${GAMES_DATADIR}"/${PN} + ) + + # stock premake4 does not work, use the shipped one + emake -C "${S}"/build/premake/premake4/build/gmake.unix + + # regenerate scripts.c so our patch applies + cd "${S}"/build/premake/premake4 || die + "${S}"/build/premake/premake4/bin/release/premake4 embed || die + + # rebuild premake again... this is the most stupid build system + emake -C "${S}"/build/premake/premake4/build/gmake.unix clean + emake -C "${S}"/build/premake/premake4/build/gmake.unix + + # run premake to create build scripts + cd "${S}"/build/premake || die + "${S}"/build/premake/premake4/bin/release/premake4 \ + --file="premake4.lua" \ + --outpath="../workspaces/gcc/" \ + --platform=$(usex amd64 "x64" "x32") \ + --os=linux \ + "${myconf[@]}" \ + gmake || die "Premake failed" +} + +src_compile() { + # build 3rd party fcollada + emake -C libraries/source/fcollada/src + + # build 0ad + emake -C build/workspaces/gcc verbose=1 +} + +src_test() { + cd binaries/system || die + ./test -libdir "${S}/binaries/system" || die "test phase failed" +} + +src_install() { + dogamesbin binaries/system/pyrogenesis + use editor && dogamesbin binaries/system/ActorEditor + + insinto "${GAMES_DATADIR}"/${PN} + doins -r binaries/data/l10n + + exeinto "$(games_get_libdir)"/${PN} + doexe binaries/system/libCollada.so + use editor && doexe binaries/system/libAtlasUI.so + + dodoc binaries/system/readme.txt + doicon -s 128 build/resources/${PN}.png + games_make_wrapper ${PN} "${GAMES_BINDIR}/pyrogenesis" + use editor && + games_make_wrapper ${PN}-ActorEditor "${GAMES_BINDIR}/ActorEditor" + make_desktop_entry ${PN} + + prepgamesdirs +} + +pkg_preinst() { + games_pkg_preinst + gnome2_icon_savelist +} + +pkg_postinst() { + games_pkg_postinst + gnome2_icon_cache_update +} + +pkg_postrm() { + gnome2_icon_cache_update +} diff --git a/games-strategy/0ad/0ad-0.0.17_alpha.ebuild b/games-strategy/0ad/0ad-0.0.17_alpha.ebuild new file mode 100644 index 000000000000..c50a5329833f --- /dev/null +++ b/games-strategy/0ad/0ad-0.0.17_alpha.ebuild @@ -0,0 +1,144 @@ +# Copyright 1999-2014 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 + +WX_GTK_VER="2.8" + +inherit eutils wxwidgets toolchain-funcs gnome2-utils games + +MY_P=0ad-${PV/_/-} +DESCRIPTION="A free, real-time strategy game" +HOMEPAGE="http://play0ad.com/" +SRC_URI="mirror://sourceforge/zero-ad/${MY_P}-unix-build.tar.xz" + +LICENSE="GPL-2 LGPL-2.1 MIT CC-BY-SA-3.0 ZLIB" +SLOT="0" +KEYWORDS="~amd64 ~x86" +IUSE="editor +lobby nvtt pch sound test" +RESTRICT="test" + +RDEPEND=" + dev-lang/spidermonkey:24[-icu] + dev-libs/boost + dev-libs/icu:= + dev-libs/libxml2 + ~games-strategy/0ad-data-${PV} + media-libs/libpng:0 + media-libs/libsdl2[X,opengl,video] + net-libs/enet:1.3 + net-libs/miniupnpc + net-misc/curl + sys-libs/zlib + virtual/jpeg + virtual/opengl + x11-libs/libX11 + x11-libs/libXcursor + editor? ( x11-libs/wxGTK:${WX_GTK_VER}[X,opengl] ) + lobby? ( net-libs/gloox ) + nvtt? ( media-gfx/nvidia-texture-tools ) + sound? ( media-libs/libvorbis + media-libs/openal )" +DEPEND="${RDEPEND} + virtual/pkgconfig + test? ( dev-lang/perl )" + +S=${WORKDIR}/${MY_P} + +src_prepare() { + epatch "${FILESDIR}"/${P}-gentoo.patch +} + +src_configure() { + local myconf=( + --with-system-nvtt + --with-system-miniupnpc + --with-system-mozjs24 + --minimal-flags + --sdl2 + $(usex nvtt "" "--without-nvtt") + $(usex pch "" "--without-pch") + $(usex test "" "--without-tests") + $(usex sound "" "--without-audio") + $(usex editor "--atlas" "") + $(usex lobby "" "--without-lobby") + --collada + --bindir="${GAMES_BINDIR}" + --libdir="$(games_get_libdir)"/${PN} + --datadir="${GAMES_DATADIR}"/${PN} + ) + + # stock premake4 does not work, use the shipped one + emake -C "${S}"/build/premake/premake4/build/gmake.unix + + # regenerate scripts.c so our patch applies + cd "${S}"/build/premake/premake4 || die + "${S}"/build/premake/premake4/bin/release/premake4 embed || die + + # rebuild premake again... this is the most stupid build system + emake -C "${S}"/build/premake/premake4/build/gmake.unix clean + emake -C "${S}"/build/premake/premake4/build/gmake.unix + + # run premake to create build scripts + cd "${S}"/build/premake || die + "${S}"/build/premake/premake4/bin/release/premake4 \ + --file="premake4.lua" \ + --outpath="../workspaces/gcc/" \ + --platform=$(usex amd64 "x64" "x32") \ + --os=linux \ + "${myconf[@]}" \ + gmake || die "Premake failed" +} + +src_compile() { + # build 3rd party fcollada + emake -C libraries/source/fcollada/src + + # build 0ad + emake -C build/workspaces/gcc verbose=1 +} + +src_test() { + cd binaries/system || die + ./test -libdir "${S}/binaries/system" || die "test phase failed" +} + +src_install() { + dogamesbin binaries/system/pyrogenesis + use editor && dogamesbin binaries/system/ActorEditor + + insinto "${GAMES_DATADIR}"/${PN} + doins -r binaries/data/l10n + + exeinto "$(games_get_libdir)"/${PN} + doexe binaries/system/libCollada.so + use editor && doexe binaries/system/libAtlasUI.so + + dodoc binaries/system/readme.txt + doicon -s 128 build/resources/${PN}.png + games_make_wrapper ${PN} "${GAMES_BINDIR}/pyrogenesis" + use editor && + games_make_wrapper ${PN}-ActorEditor "${GAMES_BINDIR}/ActorEditor" + make_desktop_entry ${PN} + + prepgamesdirs +} + +pkg_preinst() { + games_pkg_preinst + gnome2_icon_savelist +} + +pkg_postinst() { + einfo + elog "It is advised to compile dev-lang/spidermonkey with the" + elog "jit USE flag enabled! Otherwise you might experience slowdowns." + einfo + games_pkg_postinst + gnome2_icon_cache_update +} + +pkg_postrm() { + gnome2_icon_cache_update +} diff --git a/games-strategy/0ad/Manifest b/games-strategy/0ad/Manifest new file mode 100644 index 000000000000..6ff61256669c --- /dev/null +++ b/games-strategy/0ad/Manifest @@ -0,0 +1,2 @@ +DIST 0ad-0.0.16-alpha-unix-build.tar.xz 20019680 SHA256 cb965ef7e292bc3a2f1f598a9695e16ff4d786398f384a1ec7d5f9bfe2626de5 SHA512 9fe3440233d9827895b91ade1873afe977d62386a5dd6042d8169b153d576b462381bfc97e637f0b183aff034236380ca6d552ea2755cf08398143ad67121031 WHIRLPOOL 0e2f1ac9799a4b4d4588c2370a78195f2cc415fb2043be815ed2a2f9f179ccd856c405e7c0323f2033d3a6a4d63c08d8d5c8a05b50769ae3b9219717218edef6 +DIST 0ad-0.0.17-alpha-unix-build.tar.xz 19327284 SHA256 ef144d44fe8a8abd29a4642999a58a596b8f0d0e1f310065f5ce1dfbe29c3aeb SHA512 21133b7f255df73909e0ba72d455ed8d687cdca4a6d28fb04fb2a786ee941d7f4e207b5c245f9bfff1f3e5e10e2ccc932f49587e227982885eef64b4114d02c6 WHIRLPOOL 662e177293ca7add73ca160b67a526aeda6a7a32e26a68fb577376d25db00df9844fe763a2dfcef70f66fc0edd6d2297158251a517deeaa7d7e8292850a8b444 diff --git a/games-strategy/0ad/files/0ad-0.0.16_alpha-gcc-4.9.patch b/games-strategy/0ad/files/0ad-0.0.16_alpha-gcc-4.9.patch new file mode 100644 index 000000000000..5b17120b4f7b --- /dev/null +++ b/games-strategy/0ad/files/0ad-0.0.16_alpha-gcc-4.9.patch @@ -0,0 +1,42 @@ +Index: /ps/trunk/source/lib/allocators/headerless.cpp +=================================================================== +--- /ps/trunk/source/lib/allocators/headerless.cpp (revision 15333) ++++ /ps/trunk/source/lib/allocators/headerless.cpp (revision 15334) +@@ -55,10 +55,12 @@ + } + +- FreedBlock(uintptr_t id, size_t size) +- : m_magic(s_magic), m_size(size), m_id(id) +- { +- } +- +- ~FreedBlock() ++ void Setup(uintptr_t id, size_t size) ++ { ++ m_magic = s_magic; ++ m_size = size; ++ m_id = id; ++ } ++ ++ void Reset() + { + // clear all fields to prevent accidental reuse +@@ -411,6 +413,7 @@ + FreedBlock* WriteTags(u8* p, size_t size) + { +- FreedBlock* freedBlock = new(p) FreedBlock(s_headerId, size); +- (void)new(Footer(freedBlock)) FreedBlock(s_footerId, size); ++ FreedBlock* freedBlock = (FreedBlock*)p; ++ freedBlock->Setup(s_headerId, size); ++ Footer(freedBlock)->Setup(s_footerId, size); + + m_freeBlocks++; +@@ -431,6 +434,6 @@ + + FreedBlock* footer = Footer(freedBlock); +- freedBlock->~FreedBlock(); +- footer->~FreedBlock(); ++ freedBlock->Reset(); ++ footer->Reset(); + } + diff --git a/games-strategy/0ad/files/0ad-0.0.16_alpha-gentoo.patch b/games-strategy/0ad/files/0ad-0.0.16_alpha-gentoo.patch new file mode 100644 index 000000000000..30192fbccd56 --- /dev/null +++ b/games-strategy/0ad/files/0ad-0.0.16_alpha-gentoo.patch @@ -0,0 +1,93 @@ +From: Julian Ospald <hasufell@gentoo.org> +Date: Sun Jun 24 18:32:38 UTC 2012 +Subject: build system + +respect flags +let stripping be handled by the system + +fix minimal-flags option: + leave -fvisibility=hidden active + leave conditional -fpc-preprocess active + +--- build/premake/premake4.lua ++++ build/premake/premake4.lua +@@ -145,7 +145,7 @@ + + function project_set_build_flags() + +- flags { "Symbols", "NoEditAndContinue" } ++ flags { "NoEditAndContinue" } + if not _OPTIONS["icc"] and (os.is("windows") or not _OPTIONS["minimal-flags"]) then + -- adds the -Wall compiler flag + flags { "ExtraWarnings" } -- this causes far too many warnings/remarks on ICC +@@ -337,13 +337,11 @@ + end + end + +- if not _OPTIONS["minimal-flags"] then + buildoptions { + -- Hide symbols in dynamic shared objects by default, for efficiency and for equivalence with + -- Windows - they should be exported explicitly with __attribute__ ((visibility ("default"))) + "-fvisibility=hidden" + } +- end + + if _OPTIONS["bindir"] then + defines { "INSTALLED_BINDIR=" .. _OPTIONS["bindir"] } +--- libraries/source/fcollada/src/Makefile ++++ libraries/source/fcollada/src/Makefile +@@ -9,8 +9,8 @@ + + CXX ?= g++ + CXXFLAGS += -fvisibility=hidden -W -Wall -Wno-unused-parameter -Wno-unused-function $(OS_DEFINE) $(PIC_FLAGS) $(CPPFLAGS) +-CXXFLAGS_DEBUG := -O0 -g -D_DEBUG -DRETAIL +-CXXFLAGS_RELEASE := -O1 -DNDEBUG -DRETAIL ++CXXFLAGS_DEBUG := -D_DEBUG -DRETAIL ++CXXFLAGS_RELEASE := -DNDEBUG -DRETAIL + # (-O2 with gcc 4.3 causes linker errors when using this library, for unknown reasons, so stick with -O1 until gcc >4.3 is typical.) + CXXFLAGS_TEST := -O0 -g -D_DEBUG + LIBS += `pkg-config libxml-2.0 --libs` +--- build/premake/premake4/src/tools/gcc.lua ++++ build/premake/premake4/src/tools/gcc.lua +@@ -136,8 +136,6 @@ + if not cfg.flags.Symbols then + if cfg.system == "macosx" then + table.insert(result, "-Wl,-x") +- else +- table.insert(result, "-s") + end + end + +--- build/premake/premake4/build/gmake.unix/Premake4.make ++++ build/premake/premake4/build/gmake.unix/Premake4.make +@@ -26,9 +26,9 @@ + DEFINES += -DNDEBUG -DLUA_USE_POSIX -DLUA_USE_DLOPEN + INCLUDES += -I../../src/host/lua-5.1.4/src + CPPFLAGS += -MMD -MP $(DEFINES) $(INCLUDES) +- CFLAGS += $(CPPFLAGS) -Wall -Os +- CXXFLAGS += $(CPPFLAGS) -Wall -Os +- LDFLAGS += -s -rdynamic ++ CFLAGS += $(CPPFLAGS) -Wall ++ CXXFLAGS += $(CPPFLAGS) -Wall ++ LDFLAGS += -rdynamic + LIBS += -lm -ldl + RESFLAGS += $(DEFINES) $(INCLUDES) + LDDEPS += +@@ -48,8 +48,8 @@ + DEFINES += -D_DEBUG -DLUA_USE_POSIX -DLUA_USE_DLOPEN + INCLUDES += -I../../src/host/lua-5.1.4/src + CPPFLAGS += -MMD -MP $(DEFINES) $(INCLUDES) +- CFLAGS += $(CPPFLAGS) -Wall -g +- CXXFLAGS += $(CPPFLAGS) -Wall -g ++ CFLAGS += $(CPPFLAGS) -Wall ++ CXXFLAGS += $(CPPFLAGS) -Wall + LDFLAGS += -rdynamic + LIBS += -lm -ldl + RESFLAGS += $(DEFINES) $(INCLUDES) +@@ -302,4 +302,4 @@ + $(SILENT) $(CC) $(PCHINCLUDES) $(CFLAGS) -MF $(OBJDIR)/lauxlib.d -MT "$@" -o "$@" -c "$<"
+
+ -include $(OBJECTS:%.o=%.d)
+--include $(GCH:%.h.gch=%.h.d) +\ No newline at end of file ++-include $(GCH:%.h.gch=%.h.d) diff --git a/games-strategy/0ad/files/0ad-0.0.17_alpha-gentoo.patch b/games-strategy/0ad/files/0ad-0.0.17_alpha-gentoo.patch new file mode 100644 index 000000000000..45233ab16066 --- /dev/null +++ b/games-strategy/0ad/files/0ad-0.0.17_alpha-gentoo.patch @@ -0,0 +1,100 @@ +From: Julian Ospald <hasufell@gentoo.org> +Date: Sun Jun 24 18:32:38 UTC 2012 +Subject: build system + +respect flags +let stripping be handled by the system + +fix minimal-flags option: + leave -fvisibility=hidden active + leave conditional -fpc-preprocess active + +--- build/premake/premake4.lua ++++ build/premake/premake4.lua +@@ -177,7 +177,7 @@ + + function project_set_build_flags() + +- flags { "Symbols", "NoEditAndContinue" } ++ flags { "NoEditAndContinue" } + if cc ~= "icc" and (os.is("windows") or not _OPTIONS["minimal-flags"]) then + -- adds the -Wall compiler flag + flags { "ExtraWarnings" } -- this causes far too many warnings/remarks on ICC +@@ -366,13 +366,11 @@ + end + end + +- if not _OPTIONS["minimal-flags"] then +- buildoptions { +- -- Hide symbols in dynamic shared objects by default, for efficiency and for equivalence with +- -- Windows - they should be exported explicitly with __attribute__ ((visibility ("default"))) +- "-fvisibility=hidden" +- } +- end ++ buildoptions { ++ -- Hide symbols in dynamic shared objects by default, for efficiency and for equivalence with ++ -- Windows - they should be exported explicitly with __attribute__ ((visibility ("default"))) ++ "-fvisibility=hidden" ++ } + + if _OPTIONS["bindir"] then + defines { "INSTALLED_BINDIR=" .. _OPTIONS["bindir"] } +--- libraries/source/fcollada/src/Makefile ++++ libraries/source/fcollada/src/Makefile +@@ -9,9 +9,9 @@ + + CXX ?= g++ + CXXFLAGS += -fvisibility=hidden -W -Wall -Wno-unused-parameter -Wno-unused-function $(OS_DEFINE) $(PIC_FLAGS) $(CPPFLAGS) +-CXXFLAGS_DEBUG := -O0 -g -D_DEBUG -DRETAIL +-CXXFLAGS_RELEASE := -O2 -DNDEBUG -DRETAIL +-CXXFLAGS_TEST := -O0 -g -D_DEBUG ++CXXFLAGS_DEBUG := -D_DEBUG -DRETAIL ++CXXFLAGS_RELEASE := -DNDEBUG -DRETAIL ++CXXFLAGS_TEST := -D_DEBUG + LIBS += `pkg-config libxml-2.0 --libs` + INCLUDES += -IFCollada `pkg-config libxml-2.0 --cflags` + INCLUDES_TEST := -IFCollada/FColladaTest $(INCLUDES) +--- build/premake/premake4/src/tools/gcc.lua ++++ build/premake/premake4/src/tools/gcc.lua +@@ -136,8 +136,6 @@ + if not cfg.flags.Symbols then + if cfg.system == "macosx" then + table.insert(result, "-Wl,-x") +- else +- table.insert(result, "-s") + end + end + +--- build/premake/premake4/build/gmake.unix/Premake4.make ++++ build/premake/premake4/build/gmake.unix/Premake4.make +@@ -26,9 +26,9 @@ + DEFINES += -DNDEBUG -DLUA_USE_POSIX -DLUA_USE_DLOPEN + INCLUDES += -I../../src/host/lua-5.1.4/src + CPPFLAGS += -MMD -MP $(DEFINES) $(INCLUDES) +- CFLAGS += $(CPPFLAGS) -Wall -Os +- CXXFLAGS += $(CPPFLAGS) -Wall -Os +- LDFLAGS += -s -rdynamic ++ CFLAGS += $(CPPFLAGS) -Wall ++ CXXFLAGS += $(CPPFLAGS) -Wall ++ LDFLAGS += -rdynamic + LIBS += -lm -ldl + RESFLAGS += $(DEFINES) $(INCLUDES) + LDDEPS += +@@ -48,8 +48,8 @@ + DEFINES += -D_DEBUG -DLUA_USE_POSIX -DLUA_USE_DLOPEN + INCLUDES += -I../../src/host/lua-5.1.4/src + CPPFLAGS += -MMD -MP $(DEFINES) $(INCLUDES) +- CFLAGS += $(CPPFLAGS) -Wall -g +- CXXFLAGS += $(CPPFLAGS) -Wall -g ++ CFLAGS += $(CPPFLAGS) -Wall ++ CXXFLAGS += $(CPPFLAGS) -Wall + LDFLAGS += -rdynamic + LIBS += -lm -ldl + RESFLAGS += $(DEFINES) $(INCLUDES) +@@ -302,4 +302,4 @@ + $(SILENT) $(CC) $(PCHINCLUDES) $(CFLAGS) -MF $(OBJDIR)/lauxlib.d -MT "$@" -o "$@" -c "$<"
+
+ -include $(OBJECTS:%.o=%.d)
+--include $(GCH:%.h.gch=%.h.d) +\ No newline at end of file ++-include $(GCH:%.h.gch=%.h.d) diff --git a/games-strategy/0ad/metadata.xml b/games-strategy/0ad/metadata.xml new file mode 100644 index 000000000000..b0120ff5c7d6 --- /dev/null +++ b/games-strategy/0ad/metadata.xml @@ -0,0 +1,20 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> + <herd>games</herd> + <maintainer> + <email>hasufell@gentoo.org</email> + <name>Julian Ospald</name> + </maintainer> + <use> + <flag name="editor">Include Atlas scenario editor projects</flag> + <flag name="lobby">Enable the use of <pkg>net-libs/gloox</pkg> + and the multiplayer lobby</flag> + <flag name="nvtt">Support for some uncompressed data formats + via <pkg>media-gfx/nvidia-texture-tools</pkg> + (might be needed for some mods)</flag> + </use> + <upstream> + <remote-id type="sourceforge">zero-ad</remote-id> + </upstream> +</pkgmetadata> |