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--- savagewheels-1.6.0/src/Main.cpp.old	2016-04-14 21:18:38.115071742 -0700
+++ savagewheels-1.6.0/src/Main.cpp	2016-04-14 22:01:42.375422000 -0700
@@ -43,10 +43,17 @@
  * Alpha Release: 29.06.2003
  */
 
 #include "Main.h"
 
+const char *sys_datadir;
+const char *usr_cfgdir;
+const char *usr_datadir;
+
+char *ART_FILE;
+char *BINDINGS_FILE;
+
 int main( int argc, char *argv[] )
 {
 	bool hardware_support = true;
 	/*
 	 * Start the game in a window by default.
@@ -57,16 +64,92 @@ int main( int argc, char *argv[] )
 	 * Linux Note: Running the game in fullscreen would sometimes crash the gfx manager.
 	 * This is probably due to some video drivers. I was so far able to reproduce it on
 	 * ATI Mobility type of video cards.
 	 */
 	bool fullscreen = false;
+	String tmp;
 
 #ifdef LINUX_BUILD
+	sys_datadir = getenv("SAVAGEWHEELS_SYS_DATADIR");
+	if (sys_datadir == NULL)
+	{
+	    fprintf(stderr, "SAVAGEWHEELS_SYS_DATADIR not set.\n");
+	    return 1;
+	}
+	sys_datadir = strdup(sys_datadir);
+
+	usr_cfgdir = getenv("SAVAGEWHEELS_USR_CONFDIR");
+	if (usr_cfgdir == NULL)
+	{
+	    fprintf(stderr, "SAVAGEWHEELS_USR_CONFDIR not set.\n");
+	    return 1;
+	}
+	usr_cfgdir = strdup(usr_cfgdir);
+
+	usr_datadir = getenv("SAVAGEWHEELS_USR_DATADIR");
+	if (usr_datadir == NULL)
+	{
+	    fprintf(stderr, "SAVAGEWHEELS_USR_DATADIR not set.\n");
+	    return 1;
+	}
+	usr_datadir = strdup(usr_datadir);
+
+	if (sys_datadir == NULL || usr_cfgdir == NULL || usr_datadir == NULL)
+	{
+	    fprintf(stderr, "Insufficient memory.  Execution aborted.\n");
+	    return 1;
+	}
+
 	setenv("SDL_VIDEO_CENTERED", "1", 1);
 #else
+	sys_datadir = usr_cfgdir = usr_datadir = "./";
 	_putenv("SDL_VIDEO_CENTERED=1");
 #endif
+	int len;
+	len = snprintf(NULL, 0, "%s/graphics/gfxdata.kdf", sys_datadir);
+	if (len < 0)
+	{
+		fprintf(stderr,
+			"Unable to store '%s/graphics/gfxdata.kdf': %s\n",
+			sys_datadir, strerror(errno));
+		return 1;
+	}
+	if (len == INT_MAX)
+	{
+		fprintf(stderr, "Unable to store '%s/graphics/gfxdata.kdf': "
+			"Path too log\n", sys_datadir);
+		return 1;
+	}
+	ART_FILE = new (std::nothrow) char[len + 1];
+	if (ART_FILE == NULL)
+	{
+		fprintf(stderr, "Insufficent memory.  Execution aborted.\n");
+		return 1;
+	}
+	sprintf(ART_FILE, "%s/graphics/gfxdata.kdf", sys_datadir);
+
+	len = snprintf(NULL, 0, "%s/bindings.xml", usr_cfgdir);
+	if (len < 0)
+	{
+		fprintf(stderr,
+			"Unable to store '%s/bindings.xml': %s\n", usr_cfgdir,
+			strerror(errno));
+		return 1;
+	}
+	if (len == INT_MAX)
+	{
+		fprintf(stderr, "Unable to store '%s/bindings.xml': "
+			"Path too log\n", usr_cfgdir);
+		return 1;
+	}
+	BINDINGS_FILE = new (std::nothrow) char[len + 1];
+	if (BINDINGS_FILE == NULL)
+	{
+		fprintf(stderr, "Insufficent memory.  Execution aborted.\n");
+		return 1;
+	}
+	sprintf(BINDINGS_FILE, "%s/bindings.xml", usr_cfgdir);
 
 	if (argc > 1) {
 		for (int i = 1; i < argc; i++) {
 			if (!strncmp(argv[i], "-wnd", 4)) {
 				fullscreen = false;
@@ -104,11 +187,12 @@
 	
 	/*
 	 * Load & Start Game
 	 */
 	  
-	OpenLog("debug.html");
+	tmp = String(usr_datadir).append("/debug.html");
+	OpenLog(tmp.c_str());
 	
 	CGame game;
 	game.Execute(fullscreen, hardware_support);
 	game.Close();
 
--- savagewheels-1.6.0/src/Main.h.old	2016-04-14 21:20:27.443522441 -0700
+++ savagewheels-1.6.0/src/Main.h	2016-04-14 21:56:22.449964486 -0700
@@ -35,10 +35,11 @@
 #include <cstdlib>
 #include <cmath>
 #include <cstdarg>
 #include <cassert>
 #include <exception>
+#include <cerrno>
 
 #include <ctime>
 #include <sys/stat.h>
 #include <sys/types.h>
 #include <sys/timeb.h>
@@ -84,12 +85,10 @@
 
 // --- version
 #include "Config.h"
 
 // --- global game defines
-#define ART_FILE	"graphics/gfxdata.kdf"
-#define BINDINGS_FILE	"bindings.xml"
 #define LOAD_OK         (-1)
 #define LOAD_FAILED     (0)
 #define HRESULT(x)	( (x) == NULL : LOAD_OK ? LOAD_FAILED )
 #define NLPTR_SURF	0 //((SDL_Surface *)NULL)
 
@@ -100,10 +99,16 @@
 #endif
 
 typedef std::string			String;
 typedef std::ostringstream	OutputSStream;
 
+extern const char *sys_datadir;
+extern const char *usr_cfgdir;
+extern const char *usr_datadir;
+
+extern char *ART_FILE;
+extern char *BINDINGS_FILE;
 //#include "pstdint.h" // portable types
 #include "Utils.h"
 #include "CKdf.h"
 #include "CSdl.h"
 #include "CSwv_module.h"
--- savagewheels-1.6.0/src/Utils.cpp.old	2016-04-15 19:28:21.757879157 -0700
+++ savagewheels-1.6.0/src/Utils.cpp	2016-04-15 19:28:28.478786779 -0700
@@ -261,11 +261,11 @@ inline String GetFormattedTime()
 bool OpenLog ( const char* filename )
 {
     String time( GetFormattedTime() );
 
     // open debug file
-    debug_file.open ( "debug.html", std::ios::out ); //ios::ate );
+    debug_file.open ( filename, std::ios::out ); //ios::ate );
     if ( ! debug_file.good() )
       return false;
 
     debug_file << "<html><head><title>Savage Wheels Log File</title></head><body><h1>Savage Wheels V" << VER_MAJ << "." << VER_MIN << " - Log File</h1>";
     debug_file << "<hr/><pre>";
--- savagewheels-1.6.0/src/CGame.cpp.old	2016-04-15 20:43:37.479330001 -0700
+++ savagewheels-1.6.0/src/CGame.cpp	2016-04-15 21:04:48.044721904 -0700
@@ -116,10 +116,11 @@ void CGame::Close()
 ///////////////////////////////////////////////////////////////////////
 bool CGame::LoadGame()
 {
 	char buf[255];
 	int  i = 0;
+	String tmp (sys_datadir);
 
 	AppendToLog( LOG_DASH );
 	AppendToLog("Loading Game...");
 
 	// global screen rect
@@ -161,11 +162,14 @@ bool CGame::LoadGame()
 	srand( (unsigned)SDL_GetTicks() );
 
 	UpdateSplash();  // UPDATESPLASH... 
 
 	// search for vehicles
-	if ( Swv.SearchAndLoad( "autos" ) != SWV_SUCCESS ) return false;
+	tmp.resize(strlen(sys_datadir));
+	tmp.append("/autos");
+	if ( Swv.SearchAndLoad( tmp.c_str() ) != SWV_SUCCESS )
+		return false;
 
 	// check for vehicle number
 	if ( Swv.GetVehicles() < 4 ) 
 	{
 		AppendToLog( "Not enough vehicles in the /auto dir!" );
--- savagewheels-1.6.0/src/CSdl.cpp.old	2016-04-16 16:00:56.600502348 -0700
+++ savagewheels-1.6.0/src/CSdl.cpp	2016-04-16 16:01:16.152226435 -0700
@@ -1298,13 +1298,10 @@
 	return NULL;
 #else
 	
 	SDL_Surface *sdl_surf = NULL;
 
-	char filename_buf[255];
-	sprintf( filename_buf, "../%s", filename );
-
 	if ( ( sdl_surf = SDL_LoadBMP( filename_buf )) == NULL )
 	{
 		LOG("...failed to load graphics from : " << filename_buf );
 		return NULL;
 	}
--- savagewheels-1.6.0/src/CSounds.cpp.old	2016-04-16 16:06:43.887600441 -0700
+++ savagewheels-1.6.0/src/CSounds.cpp	2016-04-16 16:17:44.729332218 -0700
@@ -46,22 +46,39 @@
 // Name: Initialize()
 // Desc: Load all ingame sounds
 //////////////////////////////////////////////////////////////////////
 bool CSounds::Initialize( CSdl *pSdl )
 {
-	ASSERT( _sdl != NULL );
+	ASSERT( pSdl != NULL );
 	this->_sdl = pSdl;
 
 #if defined(WITH_FMOD) || defined(WITH_SDLMIXER)
+	String tmp (sys_datadir);
 
-#define LOAD_SOUND( container, name, buffered ) if ( (sounds[container] = _sdl->LoadSound( name, buffered )) == -1 ) { \
-	LOG( "Failed to load " << name << " ! "); \
-	return false; }
+#define LOAD_SOUND( container, name, buffered)					\
+	do {									\
+		tmp.append("/").append(name);					\
+		sounds[container] =						\
+			_sdl->LoadSound( tmp.c_str(), buffered );		\
+		if ( sounds[container] == -1 ) {				\
+			LOG( "Failed to load " << name << " ! " );		\
+			return false;						\
+		}								\
+		tmp.resize(strlen(sys_datadir));				\
+	} while(0)
 
-#define LOAD_MUSIC( container, name ) if ( (music[container] = _sdl->LoadSound( name, false, true )) == -1 ) { \
-	LOG( "Failed to load music " << name << " ! "); \
-	return false; }
+#define LOAD_MUSIC( container, name)						\
+	do {									\
+		tmp.append("/").append(name);					\
+		music[container] =						\
+			_sdl->LoadSound( tmp.c_str(), false, true );		\
+		if ( music[container] == -1 ) {					\
+			LOG( "Failed to load music " << name << " ! " );	\
+			return false;						\
+		}								\
+		tmp.resize(strlen(sys_datadir));				\
+	} while(0)
 
 	LOAD_SOUND( SND_CRASHLIGHT1, "sound/crash3.wav", true );
 	LOAD_SOUND( SND_CRASHLIGHT2, "sound/crash2.wav", true );
 	LOAD_SOUND( SND_CRASHLIGHT3, "sound/crash1.wav", true );
 	LOAD_SOUND( SND_EXPLOSION1, "sound/exp.wav", true );
--- savagewheels-1.6.0/src/CSwv_module.cpp.old	2016-04-16 20:58:04.366973388 -0700
+++ savagewheels-1.6.0/src/CSwv_module.cpp	2016-04-16 20:58:13.026851358 -0700
@@ -204,12 +204,10 @@ int CSwv_module::Load( char *filename, S
 // 		DBG("pos: " << swv_file->pfiles[i].pos
 // 				<< " size (KB): " << swv_file->pfiles[i].length
 // 				<< " name: " << swv_file->pfiles[i].filename);
 //	}
 	
-	// set module filename
-	sprintf( swv_file->filename, "%s", filename );
 
 	if ( fp != NULL )
 	  fclose( fp );
 
 	return SWV_SUCCESS;
--- savagewheels-1.6.0/src/CSdl.cpp.old	2016-04-16 21:02:07.680544534 -0700
+++ savagewheels-1.6.0/src/CSdl.cpp	2016-04-16 21:06:59.400432874 -0700
@@ -1336,12 +1336,25 @@ SDL_Surface* CSdl::LoadBitmap( const cha
 SDL_Surface* CSdl::LoadBitmap( const char *filename, int32_t file_offset, Uint32 file_size, Uint32 color_key, Uint16 alpha_value )
 {
 	SDL_Surface  *sdl_surf	= NULL;						// temp surface
 	FILE		 *fp		= NULL;						// file pointer
 	SDL_RWops	 *sdl_rw	= NULL;						// sdl_read_write_operations
+	String tmp;
 
-	if ( ( fp = fopen( filename, "rb")) == NULL ) 
+#ifdef LINUX_BUILD
+	if ( filename[0] != '/' )
+	{
+	    tmp = String(sys_datadir).append("/autos/").append(filename);
+	}
+	else
+	{
+		tmp = String(filename);
+	}
+#else
+	tmp = String(filename);
+#endif
+	if ( ( fp = fopen( tmp.c_str(), "rb")) == NULL ) 
 	{
 		LOG("...failed to open file : " << filename );
 		return NULL;
 	}
 
--- savagewheels-1.6.0/src/CMainMenu.cpp.old	2016-04-16 22:13:23.442523534 -0700
+++ savagewheels-1.6.0/src/CMainMenu.cpp	2016-04-16 22:13:17.701605381 -0700
@@ -1121,12 +1121,13 @@ void CMainMenu::SaveSettings()
 	if ( _game == NULL )
 	  return;
 
 	FILE *fp = NULL;
 	char  header[3] = { 'S', 'W', 'P' };
+	String strPref(String(usr_cfgdir) + "/pref");
 
-	if ( ( fp = fopen( "pref", "wb" ) ) == NULL )
+	if ( ( fp = fopen( strPref.c_str(), "wb" ) ) == NULL )
 	{
 		AppendToLog( "Error writing to /pref file !" );
 		return;
 	}
 
--- savagewheels-1.6.0/src/CMainMenu.cpp.old	2016-04-17 07:38:09.417653268 -0700
+++ savagewheels-1.6.0/src/CMainMenu.cpp	2016-04-17 07:38:24.277437113 -0700
@@ -1167,12 +1168,13 @@ void CMainMenu::SaveSettings()
 void CMainMenu::LoadSettings()
 {
 	FILE  *fp = NULL;
 	char  header[3];
 	bool  success = true;
+	String strPref(String(usr_cfgdir) + "/pref");
 
-	if ( ( fp = fopen( "pref", "rb" ) ) == NULL )
+	if ( ( fp = fopen( strPref.c_str(), "wb" ) ) == NULL )
 	{
 		AppendToLog( "Error opening /pref file !" );
 		success = false;
 	}