blob: 19cd188b0e0eca65b1a215d4ae234e5e41a4f8b8 (
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--- properties.h.old 2007-01-11 17:33:45.000000000 +0100
+++ properties.h 2007-01-11 17:34:32.000000000 +0100
@@ -33,9 +33,7 @@
#include <map>
#include <string>
-#ifdef WIN32
using namespace std;
-#endif
#include "defs.h"
--- anim.h.old 2007-01-11 17:36:20.000000000 +0100
+++ anim.h 2007-01-11 17:36:37.000000000 +0100
@@ -27,9 +27,7 @@
// Language Includes
#include <list>
-#ifdef WIN32
using namespace std;
-#endif
// Application Includes
#include "graph.h"
--- exception.h.old 2007-01-11 17:37:37.000000000 +0100
+++ exception.h 2007-01-11 17:38:21.000000000 +0100
@@ -27,10 +27,9 @@
// Language Includes
#include <string>
+#include <iostream>
-#ifdef WIN32
using namespace std;
-#endif
#define CatchEx(aEx) catch( CXLException aEx )
#define ThrowEx(aError) throw CXLException(aError,__FILE__,__LINE__)
--- gamelogic.cpp.old 2007-01-11 17:38:52.000000000 +0100
+++ gamelogic.cpp 2007-01-11 17:39:12.000000000 +0100
@@ -154,7 +154,7 @@
levelFile = NULL;
}
- currentMap = NULL;
+ currentMap = gameLevels.begin();
playerName = new char[32+1];
strcpy( playerName, "nobody" );
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