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# Copyright 1999-2012 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-roguelike/stone-soup/stone-soup-0.10.3.ebuild,v 1.1 2012/08/28 23:17:53 hasufell Exp $
## TODO
# add sound support (no build switch, no sound files)
EAPI=4
VIRTUALX_REQUIRED="manual"
inherit eutils gnome2-utils virtualx games
MY_P="stone_soup-${PV}"
DESCRIPTION="Role-playing roguelike game of exploration and treasure-hunting in dungeons"
HOMEPAGE="http://crawl.develz.org/wordpress/"
SRC_URI="mirror://sourceforge/crawl-ref/Stone%20Soup/${PV}/${MY_P}-nodeps.tar.xz
http://dev.gentoo.org/~hasufell/distfiles/${PN}.png
http://dev.gentoo.org/~hasufell/distfiles/${PN}.svg"
# 3-clause BSD: mt19937ar.cc, MSVC/stdint.h
# 2-clause BSD: all contributions by Steve Noonan and Jesse Luehrs
# Public Domain|CC0: most of tiles
# MIT: json.cc/json.h, some .js files in webserver/static/scripts/contrib/
LICENSE="GPL-2 BSD BSD-2 public-domain CC0-1.0-Universal MIT"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE="debug +lua +tiles"
# test is broken
# see https://crawl.develz.org/mantis/view.php?id=6121
#RESTRICT="!debug? ( test )"
RESTRICT="test"
RDEPEND="
dev-db/sqlite:3
sys-libs/zlib
tiles? (
media-libs/freetype:2
media-libs/libpng:0
media-libs/libsdl[X,opengl,video]
media-libs/sdl-image[png]
)
!tiles? ( sys-libs/ncurses )
lua? ( >=dev-lang/lua-5.1.0 )"
DEPEND="${RDEPEND}
dev-lang/perl
sys-devel/flex
virtual/yacc
tiles? (
sys-libs/ncurses
virtual/pkgconfig
test? ( ${VIRTUALX_DEPEND} )
)"
S=${WORKDIR}/${MY_P}/source
src_prepare() {
epatch "${FILESDIR}"/${P}-build.patch
# if use test ; then
# cp -av "${WORKDIR}/${MY_P}" "${WORKDIR}/${MY_P}_test" \
# || die "setting up test-dir failed"
# fi
}
src_compile() {
S_TEST=${WORKDIR}/${MY_P}_test/source
# leave DATADIR at the top
myemakeargs=(
DATADIR="${GAMES_DATADIR}/${PN}"
V=1
prefix="${GAMES_PREFIX}"
SAVEDIR="~/.crawl"
$(usex debug "FULLDEBUG=y DEBUG=y" "")
$(usex lua "" "NO_LUA_BINDINGS=y")
$(usex tiles "TILES=y" "")
)
emake ${myemakeargs[@]}
# for test to work we need to compile with unset DATADIR
# if use test ; then
# emake ${myemakeargs[@]:1} -C "${S_TEST}"
# fi
}
src_install() {
emake ${myemakeargs[@]} DESTDIR="${D}" install
# don't relocate docs, needed at runtime
rm -rf "${D}${GAMES_DATADIR}"/${PN}/docs/license
dodoc "${WORKDIR}"/${MY_P}/README.{txt,pdf}
# icons and menu for graphical build
if use tiles ; then
doicon -s 48 "${DISTDIR}"/${PN}.png
doicon -s scalable "${DISTDIR}"/${PN}.svg
make_desktop_entry crawl
fi
prepgamesdirs
}
src_test() {
$(usex tiles "X" "")emake ${myemakeargs[@]:1} -C "${S_TEST}" test
}
pkg_preinst() {
games_pkg_preinst
gnome2_icon_savelist
}
pkg_postinst() {
games_pkg_postinst
gnome2_icon_cache_update
}
pkg_postrm() {
gnome2_icon_cache_update
}
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